Real Life as a Video Game
A common meme in many forums and blog posts is to review real life as a video game and the insights about the human condition this reveals.
Folksonomies: metaphor meaning life reviews video game
Memes
Hints at Life Being a Simulation
Without going into unnecessary detail, we have built into the simulation a few telltale incoherencies—such as the idea that consciousness depends upon the brain, some logical paradoxes, and the measurement problem (etc) surrounding quantum physics. In SG the pieces are allowed to discover and reflect upon their “world” and to ask themselves whether it really makes any sense. Once they realize it doesn’t, the question is when they will hit on the correct explanation of their predicament: that ...We are Living in an Ancestor Simulation
Now we get to the core of the simulation argument. This does not purport to demonstrate that you are in a simulation. Instead, it shows that we should accept as true at least one of the following three propositions: (1) The chances that a species at our current level of development can avoid going extinct before becoming technologically mature is negligibly small (2) Almost no technologically mature civilisations are interested in running computer simulations of minds like ours (3) You are...See also Are You Living in a Computer Simulation? by the same author.
Rule #1 Expand
Well, first thing’s first: we need to expand. We need to create a second base, and a third, and a fourth. We need to use our resources to build more resource-gathers, and fast. The enemy scouts are likely approaching already. How might we do that? Well, there are only so many ways to make money in this world. We already have a day-job, which will act kind of like our home base, so now we need to expand to other types of revenue-producing activities that will serve as our satellite bases. The...This is sort of the strategy I take to my online persona, publishing blog posts, guest articles, CC books, etc, etc, creating an expansion of content to improve my online presence and reputation.
"Real Life" General Game Play
The first thing you'll notice about Real-life is that it about 9 months to start a new character, mainly because two other players have to "register" for a new player to enter the game, fortunately now-a-days "registering" is happening more and more frequently, unfortunately this means that the "sever" getting overcrowd. But back to starting a new character, after waiting 9 months, you enter the game (in a pretty graphic way) but after the tutorial begins, with learning about the breathing an...It takes nine months to spawn and everything is a mini-game.
A Harsh Death Penalty Affects the Game "Real Life"
While certainly realistic, the harsh death penalty makes players think twice before trying anything adventurous. Risk avoidance then leads to long stretches of the game where nothing much happens, which can be a bit boring. As a consequence Real Life is one of the few games where the crafting and tradeskill part of the game is more popular than the combat part of the game. Well, truth be told, combat in Real Life isn't much fun anyway. But in consequence many players spend a lot of time in RL...As a result, crafting is more popular than combat.
Leveling Up in the Game "Real Life"
The gameplay itself is extremely open-ended, though it's structured in such a way that you'll have a fairly clear path to follow when you're just starting out. Real life features a great system whereby newbie players will automatically be guided along through the early levels by one or more "parent" characters who elect to take newbie characters under their wing. This is a great system, as these older, more-experienced characters reap their own benefits from doing a good job of guiding the ne...Open-ended, a grind, but ultimately very rewarding.
Real Life NPCs are Boring
Let's start off with my likes for this title: First, the graphics are really good. I really felt immersed in the environment and quaint little neighborhood in the first level. I know other games have pretty good graphics, but Going Outside: You Know, Real Life? takes it to another level, because when you look closely at an object, instead of seeing blurry pixels, the developers made a point to add really fine details. The levels in this game are huge; there's plenty of areas to explore and lo...They are antisocial, too busy to talk to.
The Game of Life is Purposeless
The real deal-breaker of this game is it's slow storyline; nothing is explained in the first level, you just start on your front door's porch with no objectives or mini-map. The NPCs don't give you any clues on what you're supposed to be doing, you're just forced to figure it out. The huge area is interesting, but as impressive as the graphics are, it seems wasted on a very "average" environment that doesn't really give the player any "Wow" visuals, like huge machines or supernatural events. ...The goals aren't clear. You have no idea what you're supposed to when you stand on your front porch.
Objective in the "Real Life" Game
The game heavily relies on the "carrot on a stick" principle. All objectives appear to be increasingly possible, yet every goal point disappears moments before you achieve it. There also appears to be no reward for honesty, hard work, altruism, or loyalty.Highly pessimistic version.
NPCs in the Game "Real Life"
The NPCs have no depth. The can only carry on brief repetitive conversations about simple topics, such as the weather or football. They all follow simple repetitive paths from home, to work, to the store, and back home again where they spend the majority of their time watching television.Deceptively simplistic.
Classes in the Game "Real Life"
In the early game, there are no clearly defined classes until you begin school and recieve the class of "Student". From there, you have a wide selection of sub-classes you can choose from, such as Nerd, Loner, Jock, or Cool Kid, though you usually just fall into one that fits your character. It can be difficult to change sub-classes since other players may still see you as the sub-class which has been previously established. Upon completion of 13 levels of school you have the option to chan...Insightful. If there is a purpose to the game, this is it.