06 JUL 2024 by ideonexus

 Games Turn Play into Work

‘Play’ was once a great slogan of liberation. Richard Neville: “The new beautiful freaks will teach us all how to play again (and they’ll suffer society’s penalty).” Play was once the battering ram to break down the Chinese walls of alienated work, of divided labor. Only look at what has become of play. Play is no longer a counter to work. Play becomes work; work becomes play. Play outside of work found itself captured by the rise of the digital game, which responds to the boredom...
Folksonomies: play critical theory game
Folksonomies: play critical theory game
  1  notes
 
16 NOV 2013 by ideonexus

 Objective in the "Real Life" Game

The game heavily relies on the "carrot on a stick" principle. All objectives appear to be increasingly possible, yet every goal point disappears moments before you achieve it. There also appears to be no reward for honesty, hard work, altruism, or loyalty.
Folksonomies: humor simulation game reviews
Folksonomies: humor simulation game reviews
  1  notes

Highly pessimistic version.