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Memes in the Watson category “/technology and computing”

101–120 of 924

Today's Wants Become Tomorrow's Needs

"The pie keeps growing because things that look like wants today are needs tomorrow," argued Marc Andreessen, the Netscape cofounder, who lelped to ignite a whole new industry, e-commerce, that now employs mil)ns of specialists around the wodd, specialists whose jobs weren't even lagined when Bill Clinton became…

Shannon and Thorp Hack the Roulette Wheel

It was in this tinkerer’s laboratory that they set out to understand how roulette could be gamed, ordering “a regulation roulette wheel from Reno for $1,500,” a strobe light, and a clock whose hand revolved once per second. Thorp was given inside access to Shannon in all his tinkering glory: Gadgets . . . were…

Shannon's Learning Mouse Theseus

Theseus was propelled by a pair of magnets, one embedded in its hollow core, and one moving freely beneath the maze. The mouse would begin its course, bump into a wall, sense that it had hit an obstacle with its “whiskers,” activate the right relay to attempt a new path, and then repeat the process until it hit its…

How Social Media Annexes Your Cognitive Landscape

In my 2016 book, Deep Work, I proposed a strictly binary approach to social media: you should perform an honest cost/benefit analysis on the social media platforms in your life, and quit all services that don’t provide substantially more benefits than costs with respect to things you truly value. The issue with this…

Games Exist in Symbols and Syntax

Consider the game of Chess. Typically it's played with a collection of Chess pieces on a chessboard consisting of black and white squares. We can all agree, I think, that these are indeed real-world objects. Moreover, the game involves a set of rules specifying how the pieces can move, what constitutes a legal…

All Failures are the Result of Insufficient Knowledge

Optimism (in the sense that I have advocated) is the theory that all failures—all evils—are due to insufficient knowledge. . . . Problems are inevitable, because our knowledge will always be infinitely far from complete. Some problems are hard, but it is a mistake to confuse hard problems with problems unlikely to be…

The Myth of the Solitary Villain

The more sophisticated and powerful a technology, the more people are needed to weaponize it. And the more people needed to weaponize it, the more societal controls work to defuse, or soften, or prevent harm from happening. I add one additional thought. Even if you had a budget to hire a team of scientists whose job…

Constituative Rules of Chutes and Ladders

Players all begin with a value of zero. Players alternate turns adding a random number of 1–6 to their current value. The first player to reach a value of exactly 100 wins (if adding the random number to a player's total would make the total exceed 100, do not add the random number this turn). When a player's total…

Successful Prediction

Successful prediction is the revenge of the nerds. Superforecasters are intelligent but not necessarily brilliant, falling just in the top fifth of the population. They are highly numerate, not in the sense of being math whizzes but in the sense of comfortably thinking in guesstimates. They have personality traits…

The Information Age has Increased Abstract Intelligence

Most dramatically, an increase in one kind of abstract intelligence is visible all over the world: mastery of digital technology. Cyberspace is the ultimate abstract realm, in which goals are achieved not by pushing matter around in space but by manipulating intangible symbols and patterns. When people were first…

Teens Need a Psychological Moratorium

She remembered psychologist Erik Erickson's exhortation about teenagers: they need a "psychosocial moratorium," he wrote, an environment and a stretch of time in which they can explore different aspects of their personality and try on a series of identities without fear of consequence. In a way, that was what school…

A Student's Skill-Level Should be Private

A student's skill level should be a private matter, between him and the teacher, and students who are behind should be able to work comfortably, without embarrassment. "They know they should know more. They know they should not be working on tens and ones when their friends are doing division and fractions and all…

Gaming Produces a Meditative State

Your brain, in other words, may not consent to be trained. But t will improve a few of these key skills if you let it enjoy a few hours of the first-person shooter BioShock. Recent research, the 2012 re noted, has revealed action games' positive effects, not just on attentional control and emotional regulation, but…

There is No "Pokemon Gap"

While educators debated whether children learn to read best through drill-and-practice phonics or "whole language" instruction, Nintendo was, quite informally, teaching a generation of children how to read. Pokemon also taught children how to analyze and classify more than 700 different types of creatures through…

Facebook is a Game

Game designer Robin Hunicke has noted that Facebook is actually a complex, massively multiplayer online game, with challenges, rewards, and levels just like any other. Think about it for a second and you'll realize that the rules are simple: be the most fun, intelligent, witty, caring version of yourself. The benefits…

Games are Patient and Know You

What this small group of tinkerers found is that games focus, inspire, and reassure young people i; in ways that school often can't. Then as now, they believed, if you are a young person, games give you a chance to learn at your own pace, take risks, and cultivate deeper understanding. While teachers, parents, and…