16 APR 2018 by ideonexus

 Gaming Produces a Meditative State

Your brain, in other words, may not consent to be trained. But t will improve a few of these key skills if you let it enjoy a few hours of the first-person shooter BioShock. Recent research, the 2012 re noted, has revealed action games' positive effects, not just on attentional control and emotional regulation, but also on decision making, "mental rotation" (the ability to create a mental image of m object and manipulate it in three dimensions), and the ability to switch rapidly between compe...
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02 SEP 2016 by ideonexus

 "This Is Not a..." Game

A game called “Th is Is Not a...” encourages multiple solutions and is played in a relaxed environment that encourages creativity. Students pass around an object—such as a toy telephone—and say, “This is not a....” Younger students name an object that is not a toy telephone (for example, “This is not a pencil.”). Older students continue and say, “This is not a toy telephone, it is a...,” and they gesture or mime to suggest the object that they are pretending the toy teleph...
Folksonomies: education games
Folksonomies: education games
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15 JUN 2016 by ideonexus

 Metaphysical Knowledge is Passive, Science Proactive

What science actually does is to show that any natural object we please may be treated in terms of relations upon which its occurrence depends, or as an event, and that by so treating it we are enabled to get behind, as it were, the immediate qualities the object of direct experience presents, and to regulate their happening, instead of having to wait for conditions beyond our control to bring it about. Reduction of experienced objects to the form of relations, which are neutral as respects q...
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30 MAY 2016 by ideonexus

 The Dream Lover and the Template

For the majority of people, what they love exists only in the imagination. The object of their love is not the man or woman of reality, but what he or she is like in their imagination. The person in reality is just a template used for the creation of this dream lover. Eventually, they find out the differences between their dream lover and the template. If they can get used to those differences, then they can be together. If not, they split up. It’s as simple as that. You differ from the maj...
Folksonomies: beauty perception
Folksonomies: beauty perception
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30 DEC 2013 by ideonexus

 Science is the Enemy of Kings

Kings and Priests have, in some cases, made partial pretensions to patronize the Arts and Sciences, as a cloak for their enmity towards them. They ever were, and ever will be, in reality, their direst foes. An advanced state of Science cannot benefit them. Their present distinctions, and misery-begetting splendour, could not be tolerated, when mankind shall so far be illuminated as to know the real cause and object of animal-existence. Common sense teaches us that good government requires non...
Folksonomies: science government
Folksonomies: science government
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By getting to the roots of all things, it usurps their pretensions to power.

29 DEC 2013 by ideonexus

 Making Forced Connections

The basic process for making forced connections, as outlined by Koberg and Bagnall, is simple and sound. List possible features of the object you are trying to creatcte, one le feature per column. For example, the features might include cololor, size, anc shape. 2. In the column under each feature variable, list as many values for that variable as you can. For example, under color you might list all the colors of the rainbow, as well as black, white, gold, and silver. 3. Finally, random...
Folksonomies: ideas creativity
Folksonomies: ideas creativity
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A technique for coming up with new ideas. This could be done with the mxplx rand() function, using it to find random memes and then forcing onseself to find connections between the ideas.

16 NOV 2013 by ideonexus

 Real Life NPCs are Boring

Let's start off with my likes for this title: First, the graphics are really good. I really felt immersed in the environment and quaint little neighborhood in the first level. I know other games have pretty good graphics, but Going Outside: You Know, Real Life? takes it to another level, because when you look closely at an object, instead of seeing blurry pixels, the developers made a point to add really fine details. The levels in this game are huge; there's plenty of areas to explore and lo...
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They are antisocial, too busy to talk to.

05 SEP 2013 by ideonexus

 The Great Learning (大學)

What the Great Learning teaches is: to illustrate illustrious virtue; to renovate the people; and to rest in the highest excellence. 大學之道在明明德,在親民,在止於至善 The point where to rest being known, the object of pursuit is then determined; and, that being determined, a calm unperturbedness may be attained to. 知止而后有定;定而后能靜 To that calmness there will succeed a tranquil repose. In that repose there may be careful deliberation, and that del...
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Presented in another way, with original and translation next to one another.

04 JAN 2013 by ideonexus

 The Human Race Will Only Improve

Such is the object of the work I have undertaken; the result of which will be to show, from reasoning and from facts, that no bounds have been fixed to the improvement of the human faculties; that the pefectibility of man is absolutely indefinite; that the progress of this perfectibility, henceforth above the controul of every power that would impede it, has no other limit than the duration of the globe upon which nature has placed us. The course of this progress may doubtless be more or less...
Folksonomies: progress perfection
Folksonomies: progress perfection
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We will only progress and proceed toward perfection.

02 NOV 2012 by ideonexus

 Ethnology Destroys What it Studies

Ethnology brushed up against its paradoxical death in 1971, the day when the Philippine government decided to return the few dozen Tasaday who had just been discovered in the depths of the jungle, where they had lived for eight centuries without any contact with the rest of the species, to their primitive state, out of the reach of colonizers, tourists, and ethnologists. This at the suggestion of the anthropologists themselves, who were seeing the indigenous people disintegrate immediately up...
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When the anthropologist interacts with the indigenous person, they change and corrupt them.