"This Is Not a..." Game

A game called “Th is Is Not a...” encourages multiple solutions and is played in a relaxed environment that encourages creativity. Students pass around an object—such as a toy telephone—and say, “This is not a....” Younger students name an object that is not a toy telephone (for example, “This is not a pencil.”). Older students continue and say, “This is not a toy telephone, it is a...,” and they gesture or mime to suggest the object that they are pretending the toy telephone is—perhaps a computer mouse or a hair dryer. The gesturing students can eventually name what they are pretending the object is, or classmates can guess. Games such as this one help students become comfortable with a certain amount of ambiguity and gain the confidence to speak up when appropriate.

Notes:

Folksonomies: education games

Taxonomies:
/business and industrial/business software (0.546305)
/business and industrial (0.400731)
/education/alumni and reunions (0.330441)

Keywords:
toy telephone (0.933383 (negative:-0.364212)), toy telephone—and (0.733890 (neutral:0.000000)), multiple solutions (0.667685 (positive:0.618913)), hair dryer (0.654738 (negative:-0.511104)), students (0.647038 (positive:0.549822)), Younger students (0.621721 (negative:-0.239321)), Older students (0.602520 (neutral:0.000000)), help students (0.583683 (positive:0.946794)), gesturing students (0.579162 (negative:-0.554622)), object (0.520931 (negative:-0.435016)), game (0.435793 (neutral:0.000000)), Th (0.408208 (negative:-0.206012)), ambiguity (0.402084 (positive:0.946794)), classmates (0.401157 (neutral:0.000000)), creativity (0.387505 (positive:0.618913)), confidence (0.382014 (positive:0.946794)), example (0.379772 (neutral:0.000000)), mouse (0.376249 (negative:-0.511104)), environment (0.374131 (positive:0.618913)), object—such (0.372420 (neutral:0.000000))

Concepts:
Game (0.988632): dbpedia | freebase | opencyc
Personal computer (0.709846): dbpedia | freebase | opencyc
Games (0.677798): dbpedia
Toy (0.655060): dbpedia | freebase | opencyc
Puzzle (0.596419): dbpedia | freebase | opencyc
Play (0.592178): dbpedia | freebase | opencyc
Human–computer interaction (0.565267): dbpedia | freebase
Gesture (0.519362): dbpedia | freebase | opencyc
RS-232 (0.497837): dbpedia | freebase
Ambiguity (0.497184): dbpedia | freebase
Dance (0.481229): dbpedia | freebase | opencyc
Cognition (0.476595): dbpedia | freebase | opencyc
Subroutine (0.474012): dbpedia | freebase

 Learning to Love Math
Books, Brochures, and Chapters>Book:  Willis, Judy (2010), Learning to Love Math, ASCD, Alexandria, VA, Retrieved on 2016-09-02
Folksonomies: education games math


Schemas

02 SEP 2016

 Math Games

Games that teach math, quantification, comparisons, etc.
Folksonomies: education math
Folksonomies: education math
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