25 JAN 2024 by ideonexus
Immersion in the Simulation Makes it Hard to Question It
Individuals become immersed in the beauty and coherency of simulation; indeed simulations are built to capture us in exactly this way. A thirteen- year- old caught up in SimCity, a game which asks its users to play the role of urban developers, told me that among her "Top Ten Rules of Sim" was rule number 6: "Raising taxes leads to riots." And she thought that this was not only a rule of the game but a rule in life.3 What may charm in this story becomes troubling when professionals lose thems...Folksonomies: simulation
Folksonomies: simulation
22 DEC 2023 by ideonexus
What Will be Left After the AI Bubble Pops?
Every bubble pops eventually. When this one goes, what will be left behind? Well, there will be little models – Hugging Face, Llama, etc – that run on commodity hardware. The people who are learning to “prompt engineer†these “toy models†have gotten far more out of them than even their makers imagined possible. They will continue to eke out new marginal gains from these little models, possibly enough to satisfy most of those low-stakes, low-dollar apÂ...Folksonomies: technology ai
Folksonomies: technology ai
02 MAR 2021 by ideonexus
Loss of Legacy Programmers Means Loss of Systems Understa...
At Livermore, a legendary senior weapons designer is about to retire. At the Spring 2005 MIT workshop, his colleagues discuss this retirement and refer to it as “a blow.” They are anxious about more than the loss of one man’s ability to make individual scientific contributions. He has irreplaceable knowledge about the programming that supports current practice.10 His colleagues fret: “He has such a great memory that he hasn’t written down lots of important stuff. How will people kno...Folksonomies: abstraction simulation
Folksonomies: abstraction simulation
The newer users only know the interface, the abstraction, they don't know the code beneath it.
28 JAN 2021 by ideonexus
Computing is Pop Culture without History
Binstock: You seem fastidious about always giving people credit for their work. Kay: Well, I'm an old-fashioned guy. And I also happen to believe in history. The lack of interest, the disdain for history is what makes computing not-quite-a-field. Binstock: You once referred to computing as pop culture. Kay: It is. Complete pop culture. I'm not against pop culture. Developed music, for instance, needs a pop culture. There's a tendency to over-develop. Brahms and Dvorak needed gypsy music ba...Folksonomies: computing computer science
Folksonomies: computing computer science
09 NOV 2019 by ideonexus
A Quantum Game
Bell came up with “nonlocal” games, which require players to be at a distance from each other with no way to communicate. Each player answers a question. The players win or lose based on the compatibility of their answers. One such game is the magic square game. There are two players, Alice and Bob, each with a 3-by-3 grid. A referee tells Alice to fill out one particular row in the grid — say the second row — by putting either a 1 or a 0 in each box, such that the sum of the number...31 OCT 2018 by ideonexus
Homo Laborans and Homo Faber
Homo Laborans sails in the sea of “making things” where work is an end in itself, and is dictated by the needs imposed by technology. Subjected to technology or pleasantly attracted by it, we are ‘Animal laborans’, as Arendt would say, being enslaved to the tasks we are immersed in by the will of technology. Our doing is comparable to the manual work of past industrial revolutions. Think, for example, of the smartest machines, which can alert their human handlers when they will need m...Folksonomies: two cultures
Folksonomies: two cultures
27 JUL 2018 by ideonexus
Shannon's Learning Mouse Theseus
Theseus was propelled by a pair of magnets, one embedded in its hollow core, and one moving freely beneath the maze. The mouse would begin its course, bump into a wall, sense that it had hit an obstacle with its “whiskers,” activate the right relay to attempt a new path, and then repeat the process until it hit its goal, a metallic piece of cheese. The relays stored the directions of the right path in “memory”: once the mouse had successfully navigated the maze by trial and error, it ...27 JUL 2018 by ideonexus
The Myth of the Solitary Villain
The more sophisticated and powerful a technology, the more people are needed to weaponize it. And the more people needed to weaponize it, the more societal controls work to defuse, or soften, or prevent harm from happening. I add one additional thought. Even if you had a budget to hire a team of scientists whose job it was to develop a species-extinguishing bio weapon, or to take down the internet to zero, you probably still couldn’t do it. That’s because hundreds of thousands of man-year...27 JUL 2018 by ideonexus
The Information Age has Increased Abstract Intelligence
Most dramatically, an increase in one kind of abstract intelligence is visible all over the world: mastery of digital technology. Cyberspace is the ultimate abstract realm, in which goals are achieved not by pushing matter around in space but by manipulating intangible symbols and patterns. When people were first confronted with digital interfaces in the 1970s, like videocassette recorders and ticket machines in new subway systems, they were baffled. It was a running joke of the 1980s that mo...Folksonomies: intelligence iq
Folksonomies: intelligence iq
16 APR 2018 by ideonexus