21 DEC 2025 by ideonexus
Fantasy Authors Use Existing Cultures for Easy Consistency
Inconsistencies in any fictional world can be jarring to audiences and detract from the narrative; “lacking consistency, a world may begin to appear sloppily constructed, or even random and disconnected.”58 Since Secondary Worlds are increasingly likely to be inconsistent as they grow in size and scope, analogies to the real world are particularly useful to Fantasy authors because they provide a template in which not every detail needs to be either imagined or explained to the audience. G...Folksonomies: fantasy critical theory
Folksonomies: fantasy critical theory
03 DEC 2025 by ideonexus
The Moynihan Report Blamed Black Matriarchy in Part for "...
In essence, the Negro community has been forced into a matriarchal structure which, because it is to [sic] out of line with the rest of the American society, seriously retards the progress of the group as a whole, and imposes a crushing burden on the Negro male and, in consequence, on a great many Negro women as well.
There is, presumably, no special reason why a society in which males are dominant in family relationships is to be preferred to a matriarchal arrangement. However, it is clearl...29 NOV 2025 by ideonexus
Socrates' Criticism of the Written Word Echoes Those Agai...
En la época de Sócrates, los textos escritos aún no eran una herramienta habitual y todavía despertaban recelos. Los consideraban un sucedáneo de la palabra oral — liviana, alada, sagrada—. Aunque la Atenas del siglo V a. C. ya contaba con un incipiente comercio de libros, no sería hasta un siglo después, en tiempos de Aristóteles, cuando se llegase a contemplar sin extrañeza el hábito de leer. Para Sócrates, los libros eran ayudas de la memoria y el conocimiento, pero pensaba ...Is it better to know things or to know where knowledge is kept and may be retrieved? You can't remember and recall every fact in every book in a library, but you can know what book has the facts you are looking for. Search engines can know where the facts are, so using them makes us twice removed from the fact itself. AI regurgitates facts, potentially removing the source completely… but so does a person telling you the fact.
29 NOV 2025 by ideonexus
Zork's Inaccessibility Shielded it from the Satanic Panic
Gathering treasure is an important part of Zork II, but assembling the booty in a trophy case is not the ultimate goal. In order to win, the interactor must have the player character supply these treasures to a powerful demon. This demon (like the robot) will do the adventurer a critical service-after he is propitiated. From the standpoint of the adventurer, Zork II adds a new and innovative motivation to the usual drive to plunder: Satanism. Such demonic elements were also found in Zork: The...29 NOV 2025 by ideonexus
Riddles Present New Ways of Looking at Things
The riddle can accomplish certain things by inviting the riddlee to awaken to a new vision of the world. It is not a form well suited to all sorts of discourse, however. According to Cohen (1996),
It is clear that the riddle is not the best way of communicating about unknown things. If we want to learn from another person about something that he knows and we do not, a genuine question would serve us better than any riddle. On the other hand, if we want to communicate our experiences and our...Folksonomies: riddles
Folksonomies: riddles
29 NOV 2025 by ideonexus
Interactive Fiction, Like Riddles, Lack Replay Value
Infocom's interactive fiction, like most interactive fiction, is generally held by players to not have replay value in the usual sense, much as one cannot simply "replay" a riddle to which one knows the answer (although one can pose it to another, think about it again once the answer has been forgotten, or appreciate it in new ways with knowledge of the solution). Critics have noted that "once this kind of finite interactive fiction has been mastered, it generally ceases to hold the reader's ...04 NOV 2025 by ideonexus
Interactive Fiction has "Potential Narrative"
A work of IF is not itself a narrative; it is an interactive computer program. A narrative is “the representation of real or fictive events and situations in a time sequence” (Prince 1980, 180); this can result from an interactive session but does not describe any IF work itself. Similarly, interactive fiction is not a story in the sense of the things that happen in a narrative, or more precisely, “the content plane of narrative as opposed to its expression or discourse; the ‘what’ ...Folksonomies: interactive fiction gamebooks
Folksonomies: interactive fiction gamebooks
30 OCT 2025 by ideonexus
How the Tarot Works
The Tarot is where the past and the present meet, where pictures and stories come together—that is how it works its magic. We tell stories about our lives constantly—both to other people and ourselves. Just remembering what happened last night or talking about your day involve storytelling. What's more difficult is understanding what is going on below the surface of these stories. One of the most difficult things any of us can do is to get a perspective on our lives from outside of our co...Folksonomies: tarot
Folksonomies: tarot
27 OCT 2025 by ideonexus
Mindfulness to Avoid Attachment
...if you meet someone you feel strong desire toward, you can try to remember someone you were extremely attracted to in the past where that attraction turned into something unpleasant or painful. Think about all the problems that came from your excessive feelings of desire and then think that other sentient beings may have gone through a similar experience as a result of their obsession. Imagine you are absorbing all their pain, relieving them of their anguish. Then make the following mental...Folksonomies: buddhism attachment
Folksonomies: buddhism attachment
10 OCT 2025 by ideonexus




