10 DEC 2024 by ideonexus
Communities That Can't Grow Through Biological Reproduction
There's a membership problem. Haqr society is like the Shakers--the community can't grow by the usual primate strategy--biological reproduction is right out--so its continuation depends on the faithful going out and bringing in new recruits from the general population. Yes, we're saying it out loud: Haqrs recruit. Haqrs are intrinsically subversive to the young. Haqrs are conscious role models for haqr glory. If that weren't enough, haqrs actively seek to conver the imaginative and the credul...This sounds like it applies to many ideologies, while others, like some religions, promote having as many children as possible to promote the ideology.
08 DEC 2024 by ideonexus
How Steroids Produce Rage in Users
I pride myself on never losing my cool I've never screamed at anyone I've never gotten physical with anyone but the ideas in my head that tell me to do things tell me to do unspeakable things like what they're unspeakable I'd have to speak them you really want to know Mum I'm also [ __ ] weird so just remember that no we bit most people uhprobably don't have this severity but I'll read a comment on social media directed at me I guess about me um and it's from like you know nameless faceless ...07 DEC 2024 by ideonexus
Aurelius Quotes on Mindfulness
2.8 Rarely is a person seen to be in a bad way because he has failed to attend to what is happening in someone else’s soul, but those who fail to pay careful attention to the motions of their own souls are bound to be in a wretched state. 2.11 Let your every action, word, and thought be those of one who could depart from life at any moment. 3.4 Do not waste what remains of your life in forming impressions about others, unless you are doing so with reference to the common good. For you are...Folksonomies: mindfulness stoicism
Folksonomies: mindfulness stoicism
01 DEC 2024 by ideonexus
Learn to See, to Think, and to Speak and Write
The vita contemplativa presupposes instruction in a particular way of seeing. In Twilight of the Idols, Nietzsche formulates three tasks for which pedagogues are necessary. One needs to learn to see, to think, and to speak and write. The goal of education, according to Nietzsche, is “noble culture.” Learning to see means “getting your eyes used to calm, to patience, to letting things come to you”— that is, making yourself capable of deep and contemplative attention, casting a long a...Folksonomies: critical theory
Folksonomies: critical theory
01 DEC 2024 by ideonexus
Stone Tools in Europe Were Misinterpreted
For hundreds of years Europeans appear to have been oblivious to the existence of stone tools. Presumably many people saw them. At least it is hard for me to believe that no stone axes, spear points, or arrowheads turned up in plowed fields, dried streambeds, or eroded hillsides. But, as William Stiebing observes, there is no mention of them prior to the 16th century. People apparently “did not notice them. To them such things were just so many more rocks.”3 Writings from the 16th century...22 NOV 2024 by ideonexus
AI as Longterm Memory
The current state-of-the-art Gemini model can fit roughly 1.5 million words in its context. That’s enough for me to upload the full text of all fourteen of my books, plus every article, blog post, or interview I’ve ever published—and the entirety of my collection of research notes that I’ve compiled over the years. The Gemini team has announced plans for a model that could hold more than 7 million words in its short-term memory. That’s enough to fit everything I’ve ever written, p...22 OCT 2024 by ideonexus
Why Humans Evolved to be Active
Humans of all to be much more physically active than our ape ancestors. Typical chimpanzee walks maybe two to three kilometers a day, and they take maybe what, three, 4,000 steps a day. A typical hunter-gatherer takes about 15 to 20,000 steps a day. Per kilo hunter-gatherers spend about twice as much energy per kilo on being physically active per day than our ape cousins. And importantly, that physical activity occurs as we age, right? So Americans are pretty inactive, as we all know. A typ...26 AUG 2024 by ideonexus
Thought Experiment: Living Every Human Life
Imagine living, in order of birth, through the life of every human being who has ever lived.1 Your first life begins about three hundred thousand years ago in Africa.2 After living that life and dying, you travel back in time and are reincarnated as the second-ever person, born slightly later than the first. Once that second person dies, you are reincarnated as the third person, then the fourth, and so on. One hundred billion lives later,3 you become the youngest person alive today. Your “l...Folksonomies: thought experiment reincarnation
Folksonomies: thought experiment reincarnation
06 JUL 2024 by ideonexus
Games Offer Perfect Unfreedom
In The Sims, things proliferate. Or rather, the skins of things. You can have many different kinds of sofa, or coffee table, or lamp shade, but the meter is running, so to speak. You have to make more money to buy more things. But some gamers who play The Sims trifle with the game rather than play it. These gamers are not interested in ‘winning’ the game, they are interested in details, in furniture, or telling stories, or creating interesting worlds. If a cheat is someone who ignores the...Folksonomies: gamespace
Folksonomies: gamespace
06 JUL 2024 by ideonexus
Being "Good" At a Game Means Internalizing It's Algorithms
The gamer is not really interested in faith, although a heightened rhetoric of faith may fill the void carved out of the soul by the insinuations of gamespace. The gamer’s God is a game designer. He implants in everything a hidden algorithm. Faith is a matter of the intelligence to intuit the parameters of this geek design and score accordingly. All that is righteous wins; all that wins is righteous. To be a loser or a lamer is the mark of damnation. When you are a gamer, you are left with ...Folksonomies: critical theory gaming
Folksonomies: critical theory gaming