08 OCT 2025 by ideonexus

 Race in Tolkien is Reality Rather Than Socially Constructed

In Middle Earth, unlike reality, race is objectively real rather than socially constructed. There are species (elves, men, dwarves, etc.), but within those species there are races that conform to 19th-century race theory, in that their physical attributes (hair color, etc.) are associated with non-physical attributes that are both personal and cultural. There is also an explicit racial hierarchy which is, again, real in the world of the story. Middle Earth is literally a racist’s fantasy la...
Folksonomies: fantasy racism
Folksonomies: fantasy racism
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25 SEP 2025 by ideonexus

 Technology is Ideology

...what is happening in America is not the design of an articulated ideology. No Mein Kamp for Communist Manifesto announced its coming. It comes as the unintended consequence of a dramatic change in our modes of public conversation. But it is an ideology nonetheless, for it imposes a way of life, a set of relations among people and ideas, about which there has been no consensus, no discussion and no opposition. Only compliance. Public consciousness has not yet assimilated the point that tech...
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25 SEP 2025 by ideonexus

 Context-Free Information is Unactionable

Since we live today in just such a neighborhood (now sometimes called a "global village"), you may get a sense of what is meant by context-free information by asking yourself the following question: How often does it occur that information provided you on morning radio or television, or in the morning newspaper, causes you to alter your plans for the day, or to take some action you would not otherwise have taken, or provides insight into some problem you are required to solve? For most of us,...
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20 SEP 2025 by ideonexus

 Criticism of "The dawn of post-literate society"

I enjoy reading as much as anyone, but I find these kinds of posts to be very short-sighted. First off, civilization precedes mass reading by millennia. To attribute the Enlightenment and modern industrial civilization to reading, and any counter-movement against the Enlightenment as anti-reading, is to fundamentally misunderstand most of history. E.g., Romanticism was an explicitly anti-Enlightenment movement and arguably had more interest in poetry and literature than the forces it was rea...
Folksonomies: criticism
Folksonomies: criticism
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01 DEC 2024 by ideonexus

 Cultural Achievement Undermines Contemplative Attention

Excessive positivity also expresses itself as an excess of stimuli, information, and impulses. It radically changes the structure and economy of attention. Perception becomes fragmented and scattered. Moreover, the mounting burden of work makes it necessary to adopt particular dispositions toward time and attention [Zeitund Aufmerksamkeitstechnik]; this in turn affects the structure of attention and cognition. The attitude toward time and environment known as “multitasking” does not repre...
Folksonomies: critical theory
Folksonomies: critical theory
  1  notes
 
26 AUG 2024 by ideonexus

 Plasticity and Lock-In/Entrenchment of Values

Entrenchment of values creates multiple equilibria because there is a significant element of chance in which value system becomes most powerful at a particular place and time, and because, once a value system has become sufficiently powerful, it can stay that way by suppressing the competition. Moreover, the theory of cultural evolution helps to explain why the predominant cultures in society tend to entrench themselves. Simply: those cultures that do not entrench themselves in this way are, ...
Folksonomies: cultural change values
Folksonomies: cultural change values
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06 JUL 2024 by ideonexus

 Games Do Not Model/Simulate, but are a Business

This is how the world appears to game design: There are dependent and independent variables. Designers, through trial and error, will work out which are which. They will choose cultural, business and technical options that maximize long term advantages. If it doesn’t work out, they will do it over. Time is essentially of a piece. It is homogenous, but it can be divided into equivalent units, just like space. Civilization III models not so much ‘civilization’, as the game design business...
Folksonomies: gamespace
Folksonomies: gamespace
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04 JUN 2024 by ideonexus

 Topic, Topology, and Topography in Critical Theory

In practice, critical theorists use these concepts to: Topic: Identify and critique the central themes and issues in various discourses, questioning what is considered important or relevant and why. Topology: Analyze the networks and relationships within social structures to reveal how power and influence are distributed and maintained. Topography: Map and describe the socio-cultural landscape to expose the underlying forces that shape it, often highlighting issues of power, inequality, a...
Folksonomies: critical theory
Folksonomies: critical theory
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28 APR 2024 by ideonexus

 Clever References to Critical Theory

Really it is entirely about story, though not in any sense that any of you seem familiar with. Do you know nothing of narratology? Where is Derridean "play" and excessiveness? Foucauldian limit-attitude? Lyotardian language-games? Lacanian Imaginaries? Where is the commitment to praxis, positioning Jamesonian nostalgia, and despair as well as Habermasian fears of irrationalism as panic discourses signaling the defeat of Enlightenment hegemony over cultural theory? But no: discourses on this s...
Folksonomies: critical theory
Folksonomies: critical theory
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28 FEB 2021 by ideonexus

 Adults Fear Leisure Because They Lose Control of the Cult...

In part, adults feared youth leisure because it symbolized rapid change and the inability of parents to control the culture of their o1spring, which seemed to be dominated by commercial entertainment. Commercialized youth leisure grew impressively during and after World War II. Parents away as soldiers or o1 at work lost control over their o1spring, and increased afluence encouraged commercialized play. In the 1950s, new technologies like the 45 rpm record and the transistor radio were quickl...
Folksonomies: culture parenting
Folksonomies: culture parenting
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