20 OCT 2018 by ideonexus
Types of Do
Japanese term, written in Kanji (Chinese character) Do (ppronounced as Doo) is translated semantically as the Way, the Path, the Truth, the Art, Tao and many scholars had implied the diverse epistemological meanings with reference to one's interpretive subjectivism of Do concepts associated with human pursuits. We strive to achieve highest human potentials physically, mentally and spiritually through artistic endeavors, and through its process we find deep meaning of self-worth, reason for ex...06 JAN 2018 by ideonexus
Pattern-Seeking Through Play
Meredith's worldplay was shot through with yet another well-recognized ingigredienlent of creative thinking, the comparison and synthesis of two or more unlike things. As the mathematician and poet Jacob Bronowski famously expressed it, the discoveries of science and of art "are explorations—^more, are explosions, of a hidden likeness The same holds true for the insights generated in worldplay. Documents of play in Lewis, like many a child, combined the animal and the human in Lord Big. Una...13 DEC 2017 by ideonexus
Despair, Cynicism, and Absurdism
Whereas modern cynicism brought despair about the ability of the human species to realize laudable ideals, postmodern cynicism doesn't — not because it's optimistic, but because it can't take ideals seriously in the first place. The prevailing attitude is Absurdism. A postmodern magazine may be irreverent, but not bitterly irreverent, for it's not purposefully irreverent; its aim is indiscriminate, because everyone is equally ridiculous. And anyway, there's no moral basis for passing judgme...I often see the attitudes of self-proclaimed cynics as actually expressions of despair. When I find myself enjoying media that these cynics claim to enjoy for nihilistic messages, like Rick and Morty, my appreciation of the media comes from what I see as absurdity.
10 MAR 2017 by ideonexus
Modern Definition of Literacy
the increasing multiplicity and integration of significant modes of meaning-making, where the textual is also related to the visual, the audio, the spatial, the behavioral, and so on ... particularly important in the mass media, multimedia, and in an electronic hypermedia. (New London Group, 1996, p. 64)Folksonomies: new media
Folksonomies: new media
10 MAR 2017 by ideonexus
Gamification Pattern Building Mechanic
Ms. Forsythe divides her class into four teams (Egypt, Mesopotamia, Greece, and Rome). Each team, over the course of the unit, learns about all four artistic cultures but becomes an expert in one. For a 20- to 30-minute exercise in discerning and judging the difference among these artistic cultures, Ms. Forsythe displays a piece of sculpture from each of the four cultures onto a large piece of heavy paper or cardboard and then cuts that image into smaller tiles and tosses all of the pieces to...Folksonomies: education gamification
Folksonomies: education gamification
27 DEC 2016 by ideonexus
History of the Concept of Art
Nowadays when someone speaks of "art" you probably think first of "fine arts" such as painting and sculpture, but before the twentieth century the word was generally used in quite a different sense. Since this older meaning of "art" still survives in many idioms, especially when we are contrasting art with science, I would like to spend the next few minutes talking about art in its classical sense. In medieval times, the first universities were established to teach the seven so-called "liber...06 NOV 2016 by ideonexus