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Memes in the Watson category “/technology and computing/consumer electronics/tv and video equipment”

1–20 of 21

The Digital is All About Boundaries

The digital is all about boundaries. The digital does not follow a moving line, it imposes a grid of lines which produce a series of boundaries. In the analog, difference is the productivity in excess of itself; in the digital, difference is a negation that comes from without. Roll the ball as much as you like, but…

Constituative Rules of Chutes and Ladders

Players all begin with a value of zero. Players alternate turns adding a random number of 1–6 to their current value. The first player to reach a value of exactly 100 wins (if adding the random number to a player's total would make the total exceed 100, do not add the random number this turn). When a player's total…

Premium Mediocre

Premium mediocre is the finest bottle of wine at Olive Garden. Premium mediocre is cupcakes and froyo. Premium mediocre is “truffle” oil on anything (no actual truffles are harmed in the making of “truffle” oil), and extra-leg-room seats in Economy. Premium mediocre is cruise ships, artisan pizza, Game of Thrones, and…

Learning is Intrinsic to Games

As one gamer has said, “In a game, you want to learn because you’re playing it, and if you didn’t want to learn, why would you be playing it?” (Selfe & Hawisher, 2007, p. 1). For this very reason, games are uniquely powerful tools that help teachers understand how to build empowering lessons and shape how students…

1980 View of Software

Software is a new enough kind of thing in the world that humans are still figuring out how to deal with it. Though it can be bought and sold, you can't see, hear, touch, taste, smell, eat, or burn it. On an unlovely flat artifact called a disk may be hidden the concentrated intelligence of thousands of hours of…

Video Games Require the Scientific Method

Video games aren’t as easy as they seem to the uninitiated. One cannot simply sit down and immediately begin shooting those aliens. One must first learn how to play the game. Gee (2003) suggests that skilled players learn to play using a four-step probing process (p. 90): 1. The player must probe the virtual world by…

RPG as Theater, Storytelling, and Game

A roleplaying game is part improvisational theater, part storytelling, and part game. It is played by a gamemaster who runs the game and a group of players who pretend to be characters. These characters are created by the players, given a history and personality, and then further defined by a set of statistics that…

The Race to 100

The children take turns rolling the dice, which are labeledu00a0zero 1s tou00a0five 1su00a0onu00a0the first die andu00a0zero 10s tou00a0five 10s on the second die. Afteru00a0a studentu00a0rolls theu00a0two dice, he takes theu00a0rodsu00a0and cubes representing the number of 10s and 1s he rolled and puts them on his…

Why Carl Sagan Could Explain Things So Well

The adult Sagan always sounded like the smartest person in the room, but in the papers we encounter this interesting note in a 1981 file, right after “Cosmos” hit it big: “I think I’m able to explain things because understanding wasn’t entirely easy for me. Some things that the most brilliant students were able to see…

A Thought is Like Film Being Exposed Over and Over

A thought is a system, and is inherently conceptual-though often only dimly and confusedly conceptual at the moment of first awareness of the as yet only vaguely describable thinking activity. Because total universe is nonsimultaneous it is not conceptual. Conceptuality is produced by isolation, such as in the…

You Can Choose Your Memories

In the earliest days of research, memory was thought to be populated with socalled engrams, memory traces that were localized in specific parts of the brain. To locate one such engram—for the memory of a maze—psychologist Karl Lashley taught rats to run through a labyrinth. He then cut out various parts of their brain…

Governments Can't Control Science

Faced with the admitted difficulty of managing the creative process, we are doubling our efforts to do so. Is this because science has failed to deliver, having given us nothing more than nuclear power, penicillin, space travel, genetic engineering, transistors, and superconductors? Or is it because governments…

Everything in Nature is Change

Wherever we seek to find constancy we discover change. Having looked at the old woodlands in Hutcheson Forest, at Isle Royale, and in the wilderness of the boundary waters, in the land of the moose and the wolf, and having uncovered the histories hidden within the trees and within the muds, we find that nature…

Description of Humphrey Davy's Safety Lamp

The final version of the lamp was wonderfully simple and surprisingly small. It was a standard uninsulated oil lamp, approximately sixteen inches high, with an adjustable cotton wick, enclosed in a tall column or ‘chimney’ of fine iron mesh. Astonishingly, the lamp required no other protection. In later models Davy…

The Numeral Five Backward

Standard mathematics has recently been rendered obsolete by the discovery that for years we have been writing the numeral five backward. This has led to reevaluation of counting as a method of getting from one to ten. Students are taught advanced concepts of Boolean algebra, and formerly unsolvable equations are dealt…

Stephen and Lucy Hawking's Scientist's Oath

I swear to use my scientific knowledge for the good of Humanity. I promise never to harm any person in search of enlightenment. I shall be courageous and careful in my quest for greater knowledge about the mysteries that surround us. I shall not use scientific knowledge for my own personal gain or give it to those who…

The Empty Space in an Atom

A favourite analogy portrays the nucleus as a fly in the middle of a sports stadium. The nearest neighbouring nucleus is another fly, in the middle of an adjacent stadium. The electrons of each atom are buzzing about in orbit around their respective flies, smaller than the tiniest gnats, too small to be seen on the…

The World as a Chessboard

The chessboard is the world; the pieces are the phenomena of the universe; the rules of the game are what we call the laws of Nature. The player on the other side is hidden from us. We know that his play is always fair, just, and patient. But also we know. to our cost, that he never overlooks a mistake or makes the…