Technologies of the Childhood Imagination
- Kind
- Book Chapter
- Date
- 2007
- Retrieved
- Jun 29, 2013
Part of
2 memes from this reference
The Hypersociality of Collectible Card Games
Yu-Gi-Oh! demonstrates how pervasive media technologies in everyday settings integrate the imagination into a wider range of sites of social activity. Far from the shut-in behavior that gave rise to the most familiar forms of antimedia rhetoric, this media mix of children’s popular culture is wired, extroverted, and…
Yu-Gi-Oh! Mixes the Real with Fantasy.
Trading cards, Game Boys, and character merchandise create what Anne Allison (2004) has called “pocket fantasies,” “digitized icons . . . that children carry with them wherever they go,” and “that straddle the border between phantasm and everyday life” (p. 42). The imagination of Yu-Gi-Oh! pervades the everyday…