27 JUL 2018 by ideonexus

 Universality of Games

Just as the ancient and primitive religions of the world show profound similarities in their fertility rites and their sun and moon worship, many games appear to be common property to human beings everywhere. Indeed, the comparison is not at all farfetched: many games now thought to be mere children's pastimes are, in fact, relics of religious rituals, often dating back to the dawn of mankind. Tug of war, for example, is a dramatized struggle between natural forces; knucklebones were once par...
Folksonomies: history gaming
Folksonomies: history gaming
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10 FEB 2018 by ideonexus

 How Literacy Impacts Reading and Gaming

For Ellie, that charade contributed to her waning interest in computer games and simulations fi-om its highpoint in middle childhood. Reasonably versed in computer technologies and a fan of emerging online forums such as Tumblr, she agreed to talk about her play in virtual worlds not as an enthusiast, but as something of a philistine. She enjoyed Second Life—but only up to a point. "The imaginative part stopped for me when I stopped designing my avatar," she told me. Further opportunities...
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21 NOV 2017 by ideonexus

 Cosplay as Empowerment

"Cosplay is a form of empowerment for all children and adults," says Stanford Carpenter, president and cofounder of the Institute for Comics Studies, who says that he used to be dismissive of cosplay. But after attending dozens of ComicCons, he witnessed the dress-up affair changing masked heroes indefinitely. "It's about empowerment. It's about the possibility of what you can be or what you can do. And when you see people in underrepresented groups, it takes on the empowerment fantasy of not...
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10 MAR 2017 by ideonexus

 The Receiving Set

In radio and television, for instance, the Other Men were technically far ahead of us, but the use to which they put their astounding inventions was disastrous. In civilized countries everyone but the pariahs carried a pocket receiving set. As the Other Men had no music, this may seem odd; but since they lacked newspapers, radio was the only means by which the man in the street could learn the lottery and sporting results which were his staple mental diet. The place of music, moreover, was ta...
Folksonomies: science fiction
Folksonomies: science fiction
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30 DEC 2016 by ideonexus

 Trump Antagonizes China

Trump is not behaving as a president who will become master of the White House in a month. He bears no sense of how to lead a superpower. Even the US military did not use the term "steal" to describe the move by the Chinese navy. Trump's second tweet makes people worry that he will treat China-US relations as child's play. Now people don't know if Trump is engaged in a psychological war with China or he is just unprofessional, even though he will be sworn in soon. Regarding the Sino-US relat...
Folksonomies: politics diplomacy
Folksonomies: politics diplomacy
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28 DEC 2016 by ideonexus

 President-Elect Trump has a Low Signal-to-Noise Ratio

What a president says is typically allotted a ton of news value, by default, and rightly so. But it has been assigned news value because it traditionally has had a very high signal-to-noise ratio. Presidential remarks are normally so considered, vetted, poll-tested, etc. They usually are a somewhat reliable guide to the policies a president will pursue, how they’ll pursue them, etc. But Trump isn’t like that. He throws a ton of stuff out there, on Twitter and off. The signal-to-noise rati...
Folksonomies: politics rhetoric
Folksonomies: politics rhetoric
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27 DEC 2016 by ideonexus

 History of the Concept of Art

Nowadays when someone speaks of "art" you probably think first of "fine arts" such as painting and sculpture, but before the twentieth century the word was generally used in quite a different sense. Since this older meaning of "art" still survives in many idioms, especially when we are contrasting art with science, I would like to spend the next few minutes talking about art in its classical sense. In medieval times, the first universities were established to teach the seven so-called "liber...
Folksonomies: science art humanities
Folksonomies: science art humanities
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03 NOV 2015 by ideonexus

 The Myth of the Brain as a Video Camera

Before we discuss what current research tells us about memory and recall, it may be helpful to address a common misconception that emerged from the work ofCanadian neurosurgeon Wilder Penfield in the 1930s and 1940s. Penfield reported that during surgery, an electrical stimulation of the temporal lobe produced episodes of recall, almost like seeing movie clips. Many concluded that the brain ―videotaped‖ life, and to remember things, our memories simply needed to be prompted. But these epi...
Folksonomies: cognition memory
Folksonomies: cognition memory
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01 APR 2015 by ideonexus

 We are Living in an Ancestor Simulation

Now we get to the core of the simulation argument. This does not purport to demonstrate that you are in a simulation. Instead, it shows that we should accept as true at least one of the following three propositions: (1) The chances that a species at our current level of development can avoid going extinct before becoming technologically mature is negligibly small (2) Almost no technologically mature civilisations are interested in running computer simulations of minds like ours (3) You are...
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See also Are You Living in a Computer Simulation? by the same author.

24 MAR 2015 by ideonexus

 There is Too Much Art to Consume It All

So I have a counterclaim that exists today - Deviantart. Why can't everyone be an artist? Because you can only consume so much art. I have a page group that is currently ~45 pages of artists on that website whose galleries I need to review and potentially watch. They total up to around 15k works of art, and that pool just grows, I can never get it under wraps, because it would take me probably a full workweek just to get through half of that. On that, I'm already following nearly one thousa...
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