10 FEB 2018 by ideonexus

 Game Play Informs Real World Play

For Molly, computer play in a simulated world connected strongly with off-line play. It reinforced her desire to create fictional worlds of her own. And it helped sharpen her understanding of that creative endeavor. In evaluating the imaginative and creafive worth of childhood activities, of course, this is the gold standard: that reading or watching television, that trips to the theater, to art and science ce museuns, an and id yyes, that play with computer games should stimulate personal en...
Folksonomies: play imagination gaming
Folksonomies: play imagination gaming
  1  notes

This is like how Sagan incorporates game rules in his imaginative play or how playing Skyrim inspired me to go hiking.

12 DEC 2017 by ideonexus

 Animism, Solipsism, Language

Animism—the belief in n an intiterior spiritual reality to all things—sounds, to late twentieth-century eaars, quite a bi bit like solipsism, which holds that t only the self exists, manifesting itself in the architecture of reality. The "reality" of cyberspace falls somewhere in betwween these two; everything has an interior nature, which generates meaning, but this interior nature is self-created; collective will creating consensual reality. Appropriaately, there is precedent for this c...
Folksonomies: cyberspace language
Folksonomies: cyberspace language
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03 JAN 2017 by ideonexus

 A User Interface Can Change the Way We Think

In extreme cases, to use such an interface is to enter a new world, containing objects and actions unlike any you've previously seen. At first these elements seem strange. But as they become familiar, you internalize the elements of this world. Eventually, you become fluent, discovering powerful and surprising idioms, emergent patterns hidden within the interface. You begin to think with the interface, learning patterns of thought that would formerly have seemed strange, but which become seco...
Folksonomies: technology cognition
Folksonomies: technology cognition
  1  notes
 
17 AUG 2016 by ideonexus

 Ways of Being "Good at Math"

It’s a common misconception that someone who’s good at math is someone who can compute quickly and accurately. But mathematics is a broad discipline, and there are many ways to be smart in math. Some students are good at seeing relationships among numbers, quantities, or objects. Others may be creative problem solvers, able to come up with nonroutine ways to approach an unfamiliar problem. Still others may be good at visually representing relationships or problems or translating from one ...
Folksonomies: education mathematics
Folksonomies: education mathematics
  1  notes
 
15 JUN 2016 by ideonexus

 How Scientific Thought Differs from Ancient Thought

If we consent for the time being to denude the mind of philosophical and metaphysical presuppositions, and take the matter in the most simple and naive way possible, I think our answer, stated in technical terms, will be that [science] substitutes data for objects. (It is not meant that this outcome is the whole effect of the experimental method; that as we saw at the outset is complex; but that the first effect as far as stripping away qualities is concerned is of this nature.) That Greek sc...
  1  notes

Ancient thought saw things as immutable, to be appreciated aesthetically. Science sees the world as an endless series of mysteries to be solved.

07 NOV 2014 by ideonexus

 Objects of Primary Education

To give to every citizen the information he needs for the transaction of his own business; To enable him to calculate for himself, and to express and preserve his ideas, his contracts and accounts, in writing; To improve, by reading, his morals and faculties; To understand his duties to his neighbors and country, and to discharge with competence the functions confided to him by either; To know his rights; to exercise with order and justice those he retains; to choose with discretion the f...
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29 OCT 2014 by ideonexus

 So Many Objects in Space, Why isn't it Filled with Light?

So numerous are the objects which meet our view in the heavens, that we cannot imagine a point of space where some light would not strike the eye;—innumerable stars, thousands of double and multiple systems, clusters in one blaze with their tens of thousands of stars, and the nebulae amazing us by the strangeness of their forms and the incomprehensibility of their nature, till at last, from the limit of our senses, even these thin and airy phantoms vanish in the distance.
Folksonomies: astronomy
Folksonomies: astronomy
  1  notes
 
30 DEC 2013 by ideonexus

 Bend Children to Science Through Play

From the evident disposition of children to imitate all the actions of grown persons, from their little scientific propensities to produce in miniature what they see in magnitude, from the delight which they feel, and the deep interest which they take in all their little works and playful amusements, it is certain that nothing more is required to put them in the channel of correct ideas than to give them such instruction, and to bend their minds to such objects as shall at once employ, amuse,...
  1  notes

Science provides games and play for children that will bias them toward discovery and exploration.

24 DEC 2013 by ideonexus

 Gedankenexperiment

However, the subject need not be an esoteric one for a gedankenexperiment to be fruitful. My own favorite is Galileo’s proof that, contrary to Aristotle’s view, objects of different mass fall in a vacuum with the same acceleration. One might think that a real experiment needs to be conducted to test that hypothesis, but Galileo simply asked us to consider a large and a small stone tied together by a very light string. If Aristotle was right, the large stone should speed up the smaller one...
  1  notes

Gino Segre on the importance and validity of "thought-experiments," using Galileo's disproof of objects falling at different rates as an example.

11 JUN 2013 by ideonexus

 Solution to Russel's Paradox

An analysis of the paradoxes to be avoided shows that they all result from a kind of vicious circle. The vicious circles in question arise from supposing that a collection of objects may contain members which can only be defined by means of the collection as a whole. Thus, for example, the collection of propositions will be supposed to contain a proposition stating that “all propositions are either true or false.” It would seem, however, that such a statement could not be legitimate unles...
Folksonomies: logic paradox
Folksonomies: logic paradox
  1  notes

The paradox that a set of sets that do not contain themselves must contain itself.