04 NOV 2018 by ideonexus
The Immersive Fallacy
According to the immersive fallacy, this reality is so complete that ideally the frame falls away so that the player truly believes that he or she is part of an imaginary world. [...] In the case of play, we know that metacommunication is always in operation. A teen kissing another teen in Spin the Bottle or a Gran Turismo player driving a virtual race car each understands that their play references other realities. But the very thing that makes their activity play is that they also know th...The false idea that a "suspension of disbelief" is needed to enjoy a work of art or game.
04 NOV 2018 by ideonexus
Degenerate Strategies and Cheating
Why isn't using a degenerate strategy considered cheating? Degenerate strategies take advantage of weaknesses in the rules of a game, but do not actually violate the rules. What kind of player would play in this way? The answer is both a dedicated player, who is overzealously seeking the perfect strategy, and an unsportsmanlike player, who has found a hole in the rules to exploit, even though he understands that he is not playing the game the way it was intended. These two kinds of players ca...Is the same true of memorizing algorithms to solve the rubiks cube?
27 JUL 2018 by ideonexus
The Boundaries of a Game Versus Boundaries of Other Kinds...
What does it mean to say that games take place within set boundaries established by the act of play? Is this really true? Is there really such a distinct boundary? In fact there is. Compare, for example, the informal play of a toy with the more formal play of a game. A child approaching a doll, for example, can slowly and gradually enter into a play relationship with the doll. The child might look at the doll from across the room and shoot it a playful glance. Later, the child might pick it u...Folksonomies: gameplay
Folksonomies: gameplay
27 JUL 2018 by ideonexus
The Information Age has Increased Abstract Intelligence
Most dramatically, an increase in one kind of abstract intelligence is visible all over the world: mastery of digital technology. Cyberspace is the ultimate abstract realm, in which goals are achieved not by pushing matter around in space but by manipulating intangible symbols and patterns. When people were first confronted with digital interfaces in the 1970s, like videocassette recorders and ticket machines in new subway systems, they were baffled. It was a running joke of the 1980s that mo...Folksonomies: intelligence iq
Folksonomies: intelligence iq
20 MAR 2018 by ideonexus
Small Minority Accounts for Bulk of Gun Ownership
Since the 2008 election of President Obama, the number of firearms manufactured in the U.S. has tripled, while imports have doubled. This doesn’t mean more households have guns than ever before—that percentage has stayed fairly steady for decades. Rather, more guns are being stockpiled by a small number of individuals. Three percent of the population now owns half of the country’s firearms, says a recent, definitive study from the Injury Control Research Center at Harvard University. S...10 FEB 2018 by ideonexus
Game Play Informs Real World Play
For Molly, computer play in a simulated world connected strongly with off-line play. It reinforced her desire to create fictional worlds of her own. And it helped sharpen her understanding of that creative endeavor. In evaluating the imaginative and creafive worth of childhood activities, of course, this is the gold standard: that reading or watching television, that trips to the theater, to art and science ce museuns, an and id yyes, that play with computer games should stimulate personal en...This is like how Sagan incorporates game rules in his imaginative play or how playing Skyrim inspired me to go hiking.
08 JAN 2018 by ideonexus
Our Life is What We Pay Attention To
When our attention is lured, herded, and commandeered in such a way, our full human potential is profoundly subverted. “Our life experience,” William James once said, “will equal what we have paid attention to, whether by choice or default.” We become what we attend to — nothing more, nothing less. A steady and exclusive stream of reality TV, entertainment gossip, social media chatter, and “breaking news” about the latest celebrity scandal or Trump’s most recent tweets — all...06 JAN 2018 by ideonexus
World-Play as Self-Apprenticeship
...worldplay can be studied as a kind of self-apprenticeship in creative practice, rather than prodigious application in discipline or craft. The childhood inventor of imaginary lands often elaborates his or her world in multiple ways at once. He or she may write stories and compose music, draw maps and build models, design games, and possibly construct a secret language—all within the context of play. It is likely, therefore, that childhood woridplay confers benefits that differ substantia...25 OCT 2017 by ideonexus
Distracted and Obsessed with Politics
My Dear Wormwood, Be sure that the patient remains completely fixated on politics. Arguments, political gossip, and obsessing on the faults of people they have never met serves as an excellent distraction from advancing in personal virtue, character, and the things the patient can control. Make sure to keep the patient in a constant state of angst, frustration and general disdain towards the rest of the human race in order to avoid any kind of charity or inner peace from further developing. ...15 MAR 2017 by ideonexus
Making Standards Transparent Encourages Students
When we make the standards and objectives transparent for students, we empower them to be active in our learning choices as well. I have found that when students know what the previous year’s standard is and where we were headed in our learning, they are eager to co-construct our learning. Students care about being able to demonstrate what they know because they understand the journey. This kind of transparency also makes it much easier for students to advocate for themselves and explain wh...Let’s play! Transforming My Teaching to Match My Students Miranda Salguero