10 MAR 2019 by ideonexus

 Processing Power to Chess Rating Ratio

50 here is what the Deep Thought team wrote about the relationship between search depth and chess strength in a 1989 article: The ascent of the brute-force chess machines back in the late 1970s made one thing crystal clear: there is a strong causal relationship between the search speed of a chess machine and its playing strength. In fact, it appeared from machine self-test games that every time a machine searches one extra ply, its rating increases by about 200-250 rating points. Since each...
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10 MAR 2019 by ideonexus

 Computers are All Tactics and No Strategy

Chess computers don't have psychological faults, but they do have very distinct strengths and weaknesses, far more distinct than any equivalently strong human player would have. Today, they are so strong that most of their vulnerabilities have been steamrolled into irrelevancy by the sheer speed and depth of brute force search. They cannot play strategically, but they are too accurate tactically for a human to exploit those subtle weaknesses decisively. A tennis player with a 250-m.p.h. serve...
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02 MAR 2019 by ideonexus

 Chess is the Drosophila of Reasoning

Much as the Drosophila melanogaster fruit fly became a model organism for geneticists, chess became a Drosophila of reasoning. In the late 19th century, Alfred Binet hoped that understanding why certain people excelled at chess would unlock secrets of human thought. Sixty years later, Alan Turing wondered if a chess-playing machine might illuminate, in the words of Norbert Wiener, “whether this sort of ability represents an essential difference between the potentialities of the machine and ...
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16 APR 2018 by ideonexus

 Pianos Make Music Accessible Like Computers Make Math Acc...

Though it has become a naturalized part of music-making since the first one was built in 1710, the pianoforte (its name means "soft-loud") was a technical marvel for its time, a machine that changed music in ways that are hard to imagine. Computer pioneer Alan Kay once observed that any technological advance is "technology only for people who are born before it was invented,' and in the case of the piano, this applies to no one alive today. Seymour Papert, the MIT researcher, concluded, "That...
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12 DEC 2017 by ideonexus

 Two Kinds of Science-Fiction Innovations

Most common are the fictions that begin with Jules Verne, and concern the single artifact—a submarine, flying machine, or death ray—and its consquence for all of humanity. These extraordinary voyages—to use Verne's term—play along the fault line between what we think we are and what we can do. Nemo is no accident, or a tragic figure, but the natural consequence of the intersection between present-day humanity and extraordinary technology. Even 2001: A Space Odyssey plays on the same t...
Folksonomies: futurism science fiction
Folksonomies: futurism science fiction
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27 MAY 2017 by ideonexus

 Star Trek: The Motion Picture as a Meditation on Cybernetics

Consider for a moment just how many times Star Trek: The Motion Picture lingers upon the important act of a man entering -- or connecting to -- a machine. We watch Kirk's shuttle pod "dock" with Enterprise after a long, lingering examination of the ship. We see Spock, in a thruster suit, "penetrate" -- in his words, "the orifice" leading to the next interior "chamber" of V'Ger. This terminology sounds very biological, doesn't it? Consider that Spock next mentally-joins with V'Ger, utilizing a...
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09 JAN 2017 by ideonexus

 The Machine Euthanizes the Atheletic

"Well, the Book"s wrong, for I have been out on my feet." For Kuno was possessed of a certain physical strength. By these days it was a demerit to be muscular. Each infant was examined at birth, and all who promised undue strength were destroyed. Humanitarians may protest, but it would have been no true kindness to let an athlete live; he would never have been happy in that state of life to which the Machine had called him; he would have yearned for trees to climb, rivers to bathe in, meado...
Folksonomies: distopia
Folksonomies: distopia
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09 JAN 2017 by ideonexus

 Cultural Homogenization Makes Travel Pointless

But she thought of Kuno as a baby, his birth, his removal to the public nurseries, her own visit to him there, his visits to her-visits which stopped when the Machine had assigned him a room on the other side of the earth. "Parents, duties of," said the book of the Machine," cease at the moment of birth. P.422327483." True, but there was something special about Kuno - indeed there had been something special about all her children - and, after all, she must brave the journey if he desired it. ...
Folksonomies: culture futurism diversity
Folksonomies: culture futurism diversity
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25 MAY 2015 by ideonexus

 Jay Rosen: Information Overload

Filters in a digital world work not by removing what is filtered out; they simply don't select for it. The unselected material is still there, ready to be let through by someone else's filter. Intelligent filters, which is what we need, come in three kinds: A smart person who takes in a lot and tells you what you need to know. The ancient term for this is "editor." The front page of the New York Times still works this way. An algorithm that sifts through the choices other smart people have...
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04 FEB 2015 by ideonexus

 Picard Defends Data as Life

Commander Riker has dramatically demonstrated to this court that Lieutenant Commander Data is a machine. Do we deny that? No, because it is not relevant: we, too, are machines, just machines of a different type. Commander Riker has also reminded us that Lieutenant Commander Data was created by a man; do we deny that? No. Again, it is not relevant. Children are created from the 'building blocks' of their parents' DNA. Are they property? [...] Your honor, the courtroom is a crucible; in it, w...
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