05 NOV 2019 by ideonexus

 What Comes First: Meaning or the Word?

The most fundamental question is whether the child learns a word to describe a category or class he has already created mentally as a result of his manipulations of the world around him, or whether the existence of a word forces the child to create new cognitive categories. This may seem like a highly abstract argument, but it touches on the fundamental issue of the relationship between language and thought. Does the child learn to represent objects to himself because he now has language, or ...
Folksonomies: child development
Folksonomies: child development
  1  notes
 
27 JUL 2018 by ideonexus

 How Social Media Annexes Your Cognitive Landscape

In my 2016 book, Deep Work, I proposed a strictly binary approach to social media: you should perform an honest cost/benefit analysis on the social media platforms in your life, and quit all services that don’t provide substantially more benefits than costs with respect to things you truly value. The issue with this idea, as I discovered, is that many people could identify a small number of important benefits provided to them by particular social media platforms that couldn’t be easily r...
  1  notes
 
08 SEP 2016 by ideonexus

 Schema Development

A schema is a concept typically associated with cognitive psychology. Arguably it has some roots in (or at least is similar to) the work of Piaget. Piaget (1971) makes a distinction between two types of knowledge development: assimilation and accommodation. He describes the process of assimilation as that of gradually integrating new knowledge into a learner’s existing knowledge base. In general, assimilation involves making linkages between old knowledge and new knowledge. Multiple exposur...
  1  notes
 
02 SEP 2016 by ideonexus

 Math Exercise: Comparisons

Select two boxes or cans of food that weigh 8 ounces and 16 ounces, respectively. Have students hold each as you tell them (or they read) the weights of the containers. Give students a box or can with the weight covered and have them compare the weight of the new package to the weight of the 8- and 16-ounce samples. Th ey can then estimate whether the new item’s weight is closer to 8 or 16 ounces. As students become more successful, they may want to predict a more specifi c weight. Ask them...
Folksonomies: education games math
Folksonomies: education games math
  1  notes
 
24 DEC 2013 by ideonexus

 Science Generators

Conway’s Game of Life is perhaps best viewed not as a single shorthand abstraction but rather as a generator of such abstractions. We get a whole bunch of useful abstractions—or at least a recipe for how to generate them—all for the price of one. And this points us to one especially useful shorthand abstraction: the strategy of Looking for Generators. We confront many problems. We can try to solve them one by one. But alternatively, we can try to create a generator that produces solutio...
Folksonomies: science hypotheses
Folksonomies: science hypotheses
  1  notes

Nick Bostrom on the possibility of looking for scientific concept generators, similar to the way Conway's Game of Life is a pattern generator, rather than looking for random scientific problems to solve.