01 DEC 2024 by ideonexus
Multiple Forms of Surprise
1-46. A strong correlation exists between deception and surprise. The more forms of surprise built into the deception plan, the more likely it will overwhelm the target. These forms of surprise include size, activity, location, unit, time, equipment, intent, and style. One effect of surprise is the cry-wolf syndrome in which repeated false alarms have the potential to desensitize an enemy. A pattern of behavior lulls an opponent into a sense of normal behavior to allow a friendly action to oc...Folksonomies: deception military strategy
Folksonomies: deception military strategy
06 JUL 2024 by ideonexus
Allegorithm is About the Relation of Sign to Number
Allegory is about the relation of sign to sign; allegorithm is about the relation of sign to number. Signs don’t open to reveal chains of other signs, pointing in all directions. Or rather, it is no longer of any importance what signs reveal. They billow and float, pool and gather, arbitrary and useless. There is no way to redeem them. But signs now point to something else. They point to number. And number in turn points to the algorithm, which transforms one number into another. Out of the...Folksonomies: gamespace
Folksonomies: gamespace
27 JUL 2018 by ideonexus
Redundancy of English language is a Goldilocks zone for C...
In Shannon’s terms, the feature of messages that makes codecracking possible is redundancy. A historian of cryptography, David Kahn, explained it like this: “Roughly, redundancy means that more symbols are transmitted in a message than are actually needed to bear the information.” Information resolves our uncertainty; redundancy is every part of a message that tells us nothing new. Whenever we can guess what comes next, we’re in the presence of redundancy. Letters can be redundant: be...20 MAR 2018 by ideonexus
Social Media Distorts Socialization Through Gamification
The problem with social media isn't that we aren't sure how much privacy we want to have or how long the things we say should stick around. The problem is that social media is a gamification of social interaction, and it causes us to behave in ways that we normally wouldn't. In normal life, people don't take turns loudly stating their political opinions to a room of people and then looking to see how many people agree with them. They also don't have product placements or subtle advertising i...01 JAN 2017 by ideonexus
Good software is not copy-protected
Good software is not copy-protected. That's a somewhat controversial position on a highly controversial subject. Many manufacturers try to discourage "piracy" (wholesale copying) of their software by various protective devices. Fine. The problem is, if the users can't copy all or parts of the program easily within their own working environments, the tool is much less adaptable. Another vulnerability and another nuisance factor is added to a situation already chancy and problematic. Software ...09 NOV 2015 by ideonexus