Of what use is the past to a gamer? Peter Lunenfeld: “For the most part, its blood, mischief and role playing that gamers revel in. They live in an alternative universe, a solipsistic one scripted by designers whose frame of reference extends no further back than Pong, Pac-Man and Dungeons and Dragons. The visual and…
Ms. Spooner, a long-time game player, realizes that the Racing/Grid Movement mechanic is the right choice for her students because it is particularly good at helping to assess highly granular pieces of content or skills. She envisions a game in which her students are divided into two- or threeperson teams. She wants…
The Man of Science ought not to look at, or respect, any thing but the discovery and propagation of truth. Instead of respecting mischievous and erroneous establishments, he, of all men, is bound, by every honourable tie, to make an exposure of them, and to teach the people right from wrong. His knowledge and…
It also suggests, at least to me, that creativity can be enhanced deliberately through environmental variation. Two techniques seem promising: varying what you learn and varying where you learn it. I try each week to read a scientific paper in a field new to me—and to read it in a different place. New associations…
Nature vibrates with rhythms, climatic and diastrophic, those finding stratigraphic expression ranging in period from the rapid oscillation of surface waters, recorded in ripple-mark, to those long-deferred stirrings of the deep imprisoned titans which have divided earth history into periods and eras. The flight of…