This general paradigm is offered as a theoretical ground for the specific focus and readings of the rest of this book, which analyses in detail the issues of gender, race, and their representation in American SF. For, while the “cognitive” element of SF may not hold in all or even most cases, still SF, as a specular…
Delany—in his equally famous and oft-cited definition of science fiction—argues that science fiction is characterised by an extension of semiotic possibilities in language: that is, he argues that words can simply mean more in science fiction than they can in realist fiction. Delany sees this as a function of the…
Moreover, as Csicsery-Ronay points out, albeit in a different way, the “cognition effect” does not escape another problem Miéville points to. In the same piece, Miéville states that “A lot of science fiction that pretends it is about scientific rigor is actually predicated on a kind of a late Enlightenment model of…
The key to understanding the world today is in this comic right here. this Boomer comic has been making the rounds on Facebook for at least a decade, and it portrays a brave, older Marine in a coffee shop where the barista says, “can I interest you in a soy latte?” he says, no. “just coffee, black.” “caramel…
En la época de Sócrates, los textos escritos aún no eran una herramienta habitual y todavía despertaban recelos. Los consideraban un sucedáneo de la palabra oral — liviana, alada, sagrada—. Aunque la Atenas del siglo V a. C. ya contaba con un incipiente comercio de libros, no sería hasta un siglo después, en tiempos…
Unfortunately for posterity, and for those who purchased and interacted with Moonmist when it was first released, Infocom chose not to include the descriptions of the world in the software at all. In order to figure out what the player character's surroundings are like, the interactor has to consult the manual, which…
Gathering treasure is an important part of Zork II, but assembling the booty in a trophy case is not the ultimate goal. In order to win, the interactor must have the player character supply these treasures to a powerful demon. This demon (like the robot) will do the adventurer a critical service-after he is…
The extent to which Dungeons and Dragons is inspired by J. R. R. Tolkien's work has frequently been misunderstood and overstated. Although Tolkien's books are obviously important to the fantasy genre and were influential on many particular Dungeons and Dragons campaigns undertaken by groups of players, Tolkien can…
The riddle can accomplish certain things by inviting the riddlee to awaken to a new vision of the world. It is not a form well suited to all sorts of discourse, however. According to Cohen (1996), It is clear that the riddle is not the best way of communicating about unknown things. If we want to learn from another…
Infocom's interactive fiction, like most interactive fiction, is generally held by players to not have replay value in the usual sense, much as one cannot simply "replay" a riddle to which one knows the answer (although one can pose it to another, think about it again once the answer has been forgotten, or appreciate…
“He who knows not, and knows not that he knows not, is a fool; shun him. He who knows not, and knows that he knows not, is a student; Teach him. He who knows, and knows not that he knows, is asleep; Wake him. He who knows, and knows that he knows not, is Wise; Follow him.” ― Arabian
It was rare for me to see another person of color playing, or a girl. Dungeons & Dragons was still largely confined to the white, nerdy, male subculture in which it was born. Most of these players wouldn’t have thought much about the racial meaning of the game—even when the stereotypes were blatant, like one inspired…
When you grow old, something extraordinary begins to happen. Not to your body, which inevitably weakens, but to your awareness. You start to see time not as a road that stretches endlessly ahead, but as a circle closing in on itself. You realize that all the things you once thought mattered, possessions, opinions…
A work of IF is not itself a narrative; it is an interactive computer program. A narrative is “the representation of real or fictive events and situations in a time sequence” (Prince 1980, 180); this can result from an interactive session but does not describe any IF work itself. Similarly, interactive fiction is not…
The Fool is the number 0, which, unlike the other numbers we will be looking at, is an absence rather than a quantity. One and two, for example, represent quantities—if you ask how many chairs are in a room, one or two could be an appropriate answer. If no chairs are in the room, however, you might say there are zero…
The Tarot is where the past and the present meet, where pictures and stories come together—that is how it works its magic. We tell stories about our lives constantly—both to other people and ourselves. Just remembering what happened last night or talking about your day involve storytelling. What's more difficult is…
This slogan is another contemplation on absolute bodhichitta, our innate, ongoing wakeful state that is an expression of emptiness—the central Buddhist doctrine that reveals the phenomenal world as having no tangible, self-existing, or substantial nature. This world is said to be like a dream, a mirage, a magical…
...if you meet someone you feel strong desire toward, you can try to remember someone you were extremely attracted to in the past where that attraction turned into something unpleasant or painful. Think about all the problems that came from your excessive feelings of desire and then think that other sentient beings…
We cultivate a compassion that encompasses all beings, not just the ones that are suffering in a visible way. No one is free from the troubles of living, so we must direct compassion toward everyone, taking care that the nature of our compassion remains impartial, without degenerating into the type of blind emotions…
Mindfulness (Skt. smrti; Tib. dran pa) and awareness (Skt. jneya; Tib. shes bzhin) are distinct but related features of the mind. Mindfulness is something we apply more or less deliberately in order to become more cognizant, while awareness is a gentle way of simply being present. The meditation literature describes…