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With Educational Games, Even if the Kids Don't Get It, You Have Still Played Together

Published by ideonexus

...where does probability theory come from? What is its source? Clearly, like many other sciences, like arithmetic itself, probability theory emerged from observations of certain real-world phenomena, namely, random, unpredictable phenomena. And it is exactly these kinds of observations—fundamental to the formation of science—which are worth making together with kids. Well, not all of them, of course, just the simplest ones. Besides, kids are making them on their own; e.g., when they play games with dice. What we can do is just make the probabilistic nature of their observations slightly more evident, as well as introduce them to the fact that a probabilistic world is also quite varied. We can show them, instead of a dice, an irregular polyhedron, and they will see that this way the game becomes “unjust”: some scores happen more frequently than others. Or you can propose a game where they have to add the scores on two dice. Here too the kids will sooner or later notice that they get 7 more often than 2. With these kinds of activities the only limits are our imagination and the capacities of kids. If they have understood something, if something has stayed in they head, this is excellent. If not—no problem, then we just “played together.”

Alexander Zvonkin, Math from Three to Seven: The Story of a Mathematical Circle for Preschoolers (2006)

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