10 FEB 2018 by ideonexus

 Imaginative Play Creates Ownership

Ultimately, the child as creator exercises a whole range of capacities that set the Stage for original thinking. We find the imprint of creative practice in the blending of experiences and ideas, the classifications of real and imagined things, the organization of systemic patterns and narrative sequences, the modeling of worlds, the generation of artifacts, and the synthesizing of all that is known and felt into one grand design. The creating self "owns" the processes and products of make-...
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10 MAR 2017 by ideonexus

 Gamification Simultaneous Action Selection Mechanic

Dr. Mays uses the Simultaneous Action Selection mechanic to structure his lesson. He creates two decks of cards—one with names of different cellular components (e.g., ribosomes, endoplasmic reticulum) and another with a wide assortment of cellular functions and processes. He seats students in groups of five or six and explains the rules. During each turn, one student is going to pick a card from the component deck and read it out loud. Then the other students select a card from their hand (...
Folksonomies: education gamification
Folksonomies: education gamification
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08 JUL 2016 by ideonexus

 Perspectives of History

The trouble I think is that historians dont actually agree on much about those processes. The post-marxist school of thought sees history as a process of struggles over resources between interest groups. Foucaultians see history as a process born of the "techniques" of power the elites wield over the non elites, Traditional liberalism saw history as a Hegelian (Not to be confused with marxisms very different view) process of gradual movements towards technological, social and cultural perfec...
Folksonomies: history perspective
Folksonomies: history perspective
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17 NOV 2014 by ideonexus

 An Eloquent Description of Science and Wonder

As I gathered information for this book, I was continually reminded of the reality that science, rooted as it is in the certainties of the physical world, is a process that necessarily unfolds over time. In school, science classes tend to work according to this linear model; there's a “beginning, middle, and end” to science investigations, no matter how hard teachers may fight the “cookbook” reductionism that threatens true scientific inquiry. Yet, in probing further, I came to unders...
Folksonomies: science education wonder
Folksonomies: science education wonder
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24 JAN 2014 by ideonexus

 Example of How Language Affects Thought

Another way of describing the revolution in physics is to say that the key moves and acts, physicists do not care; 'matter' to them means 'to matter'. moves and acts, physicists do not care; 'matter' to them means 'to matter', to make a difference. But our language is still geared to express 'states of being', rather than processes. In this connection, also, the German language helps to explain German philosophy. The Germans have been especially prone to hypostatize their abstractions, identi...
Folksonomies: language process
Folksonomies: language process
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Our language is focused on describing states of being rather than processes.

22 JUN 2012 by ideonexus

 What Might Be VS What Is

It has hitherto been a serious impediment to the progress of knowledge, that is in investigating the origin or causes of natural productions, recourse has generally been had to the examination, both by experiment and reasoning, of what might be rather than what is. The laws or processes of nature we have every reason to believe invariable. Their results from time to time vary, according to the combinations of influential circumstances; but the process remains the same. Like the poet or the pa...
Folksonomies: observation
Folksonomies: observation
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Looking for one is less productive than observing the other.

30 JAN 2012 by ideonexus

 Philosophy Without Empiricism is Nonsense

Logic is not concerned with human behavior in the same sense that physiology, psychology, and social sciences are concerned with it. These sciences formulate laws or universal statements which have as their subject matter human activities as processes in time. Logic, on the contrary, is concerned with relations between factual sentences (or thoughts). If logic ever discusses the truth of factual sentences it does so only conditionally, somewhat as follows: if such-and-such a sentence is true,...
Folksonomies: empiricism
Folksonomies: empiricism
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Empirical science is the only thing capable of determining if a sentence is true.

01 JAN 2012 by ideonexus

 We Are Made of Star Stuff

The fate of individual human beings may not now be connected in a deep way with the rest of the universe, but the matter out of which each of us is made is intimately tied to processes that occurred immense intervals of time and enormous distances in space away from us. Our Sun is a second- or third-generation star. All of the rocky and metallic material we stand on, the iron in our blood, the calcium in our teeth, the carbon in our genes were produced billions of years ago in the interior of...
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This might be the original source of this quote.

17 MAY 2011 by ideonexus

 Seeing the Species for the Ecosystem

The authors comment that from this perspective, it could be stated that multiccellular beings are also ecosystems. That is, we are formed by different types of cells that cooperate and compete for resources; we are colonized by diverse types of bacteria (in the intestines, in the skin, etc.) whose activity is linked to other processes in our organism: we are invaded by viruses, which can be harmful or can take part in processes that regulate our DNA. "These beings are constantly being changed...
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It is helpful to think of species in the context of the ecosystem in which they live, as they are an part of it, indistinguishable from it in very important ways. Any single species' ecosystem includes all of the other species within it.

01 JAN 2010 by ideonexus

 Computer Programmers Master 10 Orders of Complexity

In computer programming our basic building block has an associated time grain of less than a microsecond, but our program may take hours of computation time. I do not know of any other technology covering a ratio of 10^10 or more: the computer, by virtue of its fantastic speed, seems to be the first to provide us with an environment where highly hierarchical artefacts are both possible and necessary. This challenge, viz. the confrontation with the programming task, is so unique that this nove...
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From Edsger W. Dijkstra: