04 NOV 2018 by ideonexus

 Brian-Sutton Smith's Seven Rhetorics of Play

Play as Progress: Play is a way of turning children into adults. Play is valuable because it educates and develops the cognitive capacities of human or animal youth. Examples: All forms of children's play and animal play Play as Fate: Human lives and play are controlled by fate in the form of destiny, gods, atoms, neurons, or luck, but not by free will. Examples: Gambling and games of chance Play as Power: Play is a form of conflict and a way to fortify the status of those who control the p...
Folksonomies: games culture play
Folksonomies: games culture play
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30 MAY 2015 by ideonexus

 The Informational Stakes of Dominance

The commodity that is immediately at stake in contests of dominance is information, and that feature differentiates dominance from predation in several ways. One is that while contests of dominance can escalate into lethal clashes, especially when the contestants are closely matched and intoxicated with positive illusions, most of the time (in humans and animals alike) they are settled with displays. The antagonists flaunt their strength, brandish their weapons, and play games of brinkmanship...
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