20 JUL 2017 by ideonexus
How the fantastic becomes dull and familiar
Most fantasy RPGs follow the tried and allegedly true formula, which strips them of anything ‘fantastic’ and grounds them in the dull ‘reality’ of the familiar. Sadly, the much coveted instant recognition usually means instantly forgettable. How many times should we save an utterly predictable and generic world before it gets really old? Why is that when we see a town on the horizon, it’s not a place of wonder and strange customs, but a place to restock on FEDEX quest and trade in y...18 JUN 2013 by ideonexus
Characteristics of Good Computer RPG Games
RPG players are challenged to build many physical, mental, magical, and alliance-
oriented traits and leanings for their characters, and to then build relationships
with other characters as well. There is a natural design emphasis on how characters
are built, and what building a character then means in the context of that character’s
world.
RPGs can be heavy on asset creation in art, because multiple character types, features,
unique abilities, costuming, settings, props, items, and specia...- Emphasis on character building and character relations
- Asset-intensive
- Developing a character system matrix
- Melding characters with action
- Female gaming audience/emphasis on social interaction
- Story intensive