10 MAR 2017 by ideonexus

 Flow Promotes Learning

Experiences that are well aligned with flow are those that we have no trouble committing to for a long time. We concentrate on them for hours at a time because we’re getting rewarded for that concentration. Even more important, perhaps, is that when we’re playing games, we want to enter that deep state of concentration. Well-crafted experiences offer a deep and effortless involvement that separates the experience of play from the experience of ordinary life. These experiences are enjoyabl...
  1  notes
 
21 JUN 2014 by ideonexus

 Entertaining Work is a Moral Issue

I’m not the first person to notice that reality is broken compared with games, especially when it comes to giving us good, hard work. In fact, the science of happiness was first born thirty-five years ago, when an American psychologist by the name of Mihály Csíkszentmihályi observed the very same thing. In 1975, Csíkszentmihályi published a groundbreaking scientific study called Beyond Boredom and Anxiety. The focus of the study was a specific kind of happiness that Csíkszentmihályi ...
Folksonomies: gamification
Folksonomies: gamification
  1  notes

Isn't this also a matter of perspective? Don't we need to look at life like a game?

The problem is that real-life isn't like a game. A really tough programming problem doesn't match my skills, they can go far beyond them.

Education is ENGINEERED, so it can be like a game.

23 MAR 2011 by ideonexus

 Video Games are Work Made Fun

As you all know, games are about choices. Sid Meier famously defined games as "a series of interesting choices." And choice is the most fundamental expression of Will. How can an activity motivated by decisions, striving, goals and competition, a deliberate concentration of the force of Will, be used to transcend Will itself? You might as well try to smother a flame with oxygen. Game designers are taught that the ideal player experience is something called flow. Flow is that magical stat...
Folksonomies: art expression flow
Folksonomies: art expression flow
  1  notes

Possibly the most convincing argument that video games are not art.