20 NOV 2018 by ideonexus

 Portrait of Social Media Psychosis

A Muslim woman with her burqa on fire: like. A policeman using a baton to beat a masked antifa protester: like. Hillary Clinton looking gaunt and pale: like. A military helicopter armed with machine guns and headed toward the caravan of immigrants: like. She had spent a few hours scrolling one afternoon when she heard a noise outside her window, and she turned away from the screen to look outside. A neighbor was sweeping his sidewalk, pushing tiny white rocks back into his rock garden. The s...
  1  notes
 
04 NOV 2018 by ideonexus

 Dice Rolls are Suspect

It is true that every aspect of the role of dice may be suspect: the dice themselves, the form and texture of the surface, the person throwing them. If we push the analysis to its extreme, we may even wonder what chance has to do with it at all. Neither the course of the dice nor their rebounds rely on chance; they are governed by the strict determinism of rational mechanics. Billiards is based on the same principles, and it has never been considered a game of chance. So in the final analysis...
Folksonomies: games randomness
Folksonomies: games randomness
  1  notes
 
27 JUL 2018 by ideonexus

 The Magic Circle

The term magic circle is appropriate because there is in fact something genuinely magical that happens when a game begins. A fancy Backgammon set sitting all alone might be a pretty decoration on the coffee table. If this is the function that the game is serving-decoration-it doesn't really matter how the game pieces are arranged, if some of them are out of place, or even missing. However, once you sit down with a friend to play a game of Backgammon, the arrangement of the pieces suddenly bec...
Folksonomies: gameplay
Folksonomies: gameplay
  1  notes
 
20 MAR 2018 by ideonexus

 Use of an Umpire to Hide Troop Movements in a War Game

Three maps should be provided, either in separate rooms or separated from each other by screens: one for each player, and one in the centre for the Umpire.* Each Commander and his subordinates will be allowed access only to their own map, the Umpire and his assistants moving from one side to the other. [...] Whenever any portion of OIK; of the opposing forces comes within the view of the other, the corresponding blocks of the former must be placed on the map of the latter and rice ver...
Folksonomies: gaming war gaming wargaming
Folksonomies: gaming war gaming wargaming
  1  notes
 
21 NOV 2017 by ideonexus

 Cosplay as Empowerment

"Cosplay is a form of empowerment for all children and adults," says Stanford Carpenter, president and cofounder of the Institute for Comics Studies, who says that he used to be dismissive of cosplay. But after attending dozens of ComicCons, he witnessed the dress-up affair changing masked heroes indefinitely. "It's about empowerment. It's about the possibility of what you can be or what you can do. And when you see people in underrepresented groups, it takes on the empowerment fantasy of not...
  1  notes
 
10 MAR 2017 by ideonexus

 Adapting to Obsolescence

Jobs are lost to automation, innovation, obsolescence, the moving finger of fate. The carriage industry was devastated by the automobile, and the men who made surreys and broughams and hansoms had to learn something new; the Pullman porter union was hit hard by the advent of air travel, and the porters sent their sons to college; the newspaper business was hit hard by Craigslist. Too bad for us. I know gifted men who were successful graphic designers until computers came along and younger pe...
Folksonomies: automation
Folksonomies: automation
  1  notes
 
10 MAR 2017 by ideonexus

 Gamification Memory Mechanic

In Memory games, the action of the game has some element that is dependent on players’ memory. This is simple and straightforward enough on its surface, but it becomes interestingly complex when examined in greater detail. What particular parts of memory are being tasked by the game? Some games ask the player to memorize and recall specific details or patterns. Others call on memories that a player brings into the game from his or her actual life. Still other memory games ask players not on...
Folksonomies: education gamification
Folksonomies: education gamification
  1  notes
 
01 JAN 2017 by ideonexus

 Acquire as little software as you can get by with, and st...

Acquire as little software as you can get by with, and stick with it. That's hardware critic Richard Dalton's advice. It's easy to get so caught up in the constant onrush of improvements and "next generations" in the software market that you wind up forever getting ready to work instead of working. You can buy last year's computer cheap, get last year's software, which runs beautifully on it by now, take the month to get fully running with it, and then turn your back on the market for a coupl...
Folksonomies: productivity
Folksonomies: productivity
  1  notes
 
30 DEC 2016 by ideonexus

 Magnus Speaks on Knowledge

Magnus turned from Mortarion and walked to the centre of the amphitheatre, lifting his hands out to his sides and slowly turning on the spot as he spoke. “Imagine the Imperium of the future, a golden Utopia of enlightenment and progress, where the scientist and the philosopher are equal partners with the warrior in crafting a bounteous future. Now imagine the people of that glorious age looking back through the mists of time to this moment. Think what they will know and what they would mak...
Folksonomies: enlightenment knowledge
Folksonomies: enlightenment knowledge
  1  notes
 
22 APR 2015 by ideonexus

 Apple is Not the Alternative Choice

For some reason Apple is still considered the liberal/counter-cultural choice but if you think about every dystopian novel/movie and then I said “there’s going to be a company, the world’s largest company (or thereabouts), they’re going to sell one product (basically - the difference between an iphone/ipad/macbook/apple watch is just the form factor) that everyone has to accept as is, and people will line up for days for that one product, missing work to get it, you will have no contr...
Folksonomies: walled garden
Folksonomies: walled garden
  1  notes