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Memes in the Watson category “/society/racism”

1–20 of 52

How Dungeon Masters Handle Race

A thread asking dungeon-masters how “fantasy racism” – the antipathy of dwarves and orcs for example – affects the design and play of campaigns received a range of answers. One poster said “I have a pretty accepting world. I’m a bit more flexible with alignments than the books suggest … there aren’t really any major…

Medieval Thought and "Monstrous Races"

Jeffrey Jerome Cohen argues that: “any kind of alterity can be inscribed across (constructed through) the monstrous body, but for the most part monstrous difference tends to be cultural, political, racial, economic, sexual.”3 Fear of racial difference has been embodied through monsters for centuries, and the idea of…

Race in Dungeons and Dragons

The impact of Dungeons and Dragons (D&D) and its many transmedia products, while fairly infrequently discussed by historians of fiction in Fantasy, ought not to go unremarked. Even if the trickle-down influence of the game is not considered, its most popular realms were shared worlds in which large numbers of novels…

Conan as White Savior

Conan is a White American hero: self-sufficient and independent, strong, honest, and moral, abiding by his own code of honour. His “dual identity of being a savage, but being white,”72 makes him naturally suited to lead the softer, more decadent and corrupted peoples of the south; he becomes, among other things, king…

Polygenesis in Fantasy

Tolkien’s explanations of the differences between Good and Evil humanity – that the former descended from those who had greatest contactand affinity with the Elves in ancient times – does not obviously relate to pseudo-scientific explanations of racial difference; it smacks more of religious constructs of a “chosen…

Racial Theory, Science, and Fantasy

Modern concepts of race were formulated as a “widely shared theory of biologically determined, physical, intellectual and moral differences between human groups.”35 Hannah Augstein identifies three key elements in nineteenth century race-thinking: that humanity can be divided into races “whose characteristics are…

The Invisibility of Whiteness Makes it the Default

In the theoretical and critical literature of whiteness studies, one of the more often discussed ways in which the social efficacy of the category of whiteness has been maintained in the face of its various “leaks” is, ironically, through its erasure as a definable racial category, as was briefly mentioned in the…

Race in Tolkien is Reality Rather Than Socially Constructed

In Middle Earth, unlike reality, race is objectively real rather than socially constructed. There are species (elves, men, dwarves, etc.), but within those species there are races that conform to 19th-century race theory, in that their physical attributes (hair color, etc.) are associated with non-physical attributes…

Tolkien's World Makes Race Scientific Rather Than Legalistic

The core of the problem is that Tolkien conflates race, culture, and ability. Hobbits, he says, are a race, and based upon a combination their hereditary traits and cultural practices, are better at being stealthy than other races. Tolkien does this throughout his novels, outlining the “racial” characteristics of men…

"Race" in D&D

As a social scientist who studies male-dominated subcultures, I have done research that put me in spaces where I delved into reactions to issues of race in gaming. A key question is this: Given how charged the term race has been, why would games use it to discuss differences that have nothing to do with the way we…

Tolkienesque Fantasy is All About Racism

But there was one problem: isn’t traditional “Tolkienesque” fantasy all about racism? Elves are different from dwarves are different from halflings are different from humans are different from orcs and goblins. Yes, orcs and goblins, there’s the rub. Isn’t the notion of a race representing the embodiment of…

Race in D&D

Racial bioessentialism is a core design crutch for Dungeons & Dragons. Across fifty years of tabletop roleplaying games, multiple novels, supplements, and additional tie-ins, D&D has continually established monolithic culture building as part of its lore. The alignment charts that Gary Gygax (and many designers)…

Thar

There is, in my view, a direct correlation between the poverty of many societies and their tendency toward the thar mentality. Italy is a striking example. There is a remarkable north-south gradient of attitude and wealth in Italy; the far north is wealthy, highly industrialized, participated vigorously in the…

The Great Man Theory Promotes Misunderstanding of History

The Great Man theory is the notion that behind every great innovation is a single individual -- usually a man. It attempts to write a simple story about every innovation. But Ford didn't invent the automobile, Edison didn't invent the light bulb, and the Wright brothers didn't invent the airplane. The simple story…

The Bird Clouds

We supposed at first that the mental unity of these little avians was telepathic, but in fact it was not. It was based on the unity of a complex electromagnetic field, in fact on "radio" waves permeating the whole group. Radio, transmitted and received by every individual organism, corresponded to the chemical nerve…

Points in a Learning Game

A twist in this learning contest is how teams can earn even more natural, military, sociocultural, or national will points to spend. Imperialism is a complex topic, and each country is an entire class of learners in competition with other classes. Classes can earn additional points in these four areas by doing…