Teachers Must Put Themselves in the Student's Place

According to Devlin, teachers have a responsibility to learn about kids' interests. "It's not the students' responsibility to put themselves in our place. As teachers, it's our responsibility to put ourselves in the students' place. And if they are in a digital world, where they will invest many hours solving difficult, challenging problems in a video game, it would be criminal if we didn't start where they are and take advantage of the things they want to do. That's the world they live in, that's the world they're going to own and develop. As teachers our job is to help them on that journey. We have to start where they are, and if they're in video games, we need to start there."

Notes:

Folksonomies: teaching gaming engagement

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/education/english as a second language (0.390380)
/careers/job search (0.362368)

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Concepts:
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Need (0.908407): dbpedia_resource
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Nolan Bushnell (0.651332): dbpedia_resource

 The Game Believes in You: How Digital Play Can Make Our Kids Smarter
Books, Brochures, and Chapters>Book:  Toppo, Greg (2015421), The Game Believes in You: How Digital Play Can Make Our Kids Smarter, Retrieved on 2018-04-15
Folksonomies: gaming game-based learning