20 JUN 2017 by ideonexus

 Pattern-Building When Learning a New Word

Words are fundamentally conceptual—although they are physical objects, they represent something ideational. Just giving students definitions of words or having them evaluate the context of word use does not fully use the brain’s patterning style of identifying information. Th e value of word pattern sorting extends beyond their defi nition to relating words to the pattern of categorization where they fi t. Students attend to how words relate to other words through a number of types of cat...
Folksonomies: teaching literacy reading
Folksonomies: teaching literacy reading
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20 JUN 2017 by ideonexus

 Category Practice

Students appear to use a different kind of thinking when they create original patterns following rules they create (Grabowski, Damasio, & Damasio, 1998). Activities that engage students in building categories can start as early as preschool. Building category practice can be done with a bag of mixed buttons. After first modeling the procedure, you can have students work on their own or in pairs to sketch the categories they discover. Th is would also work as a language arts learning cente...
Folksonomies: teaching literacy reading
Folksonomies: teaching literacy reading
  1  notes

This would work great with dice. Sort by color or number of sides.

15 MAR 2017 by ideonexus

 Forage on the Enemy

作戰: 故不盡知用兵之害者,則不能盡知用兵之利也。善用兵者,役不再籍,糧不三載,取用于國,因糧于敵,故軍食可足也。國之貧于師者遠輸,遠輸則百姓貧,近于師者貴賣,貴賣則百姓財竭,財竭則急于丘役,力屈財殫,中原內虛于家,百姓之費,十去其七,公家之費,破車罷馬,甲冑矢弩,戟楯蔽櫓,丘牛大車,十去其六。 Waging War: It is only one who is thoroughly acquainted...
Folksonomies: wargaming strategy war
Folksonomies: wargaming strategy war
  1  notes
 
24 DEC 2016 by ideonexus

 Number Scrabble: Numerical Tic-Tac-Toe

In psychological research on problem-solving, sometimes the game of Tic-Tac-Toe is employed, which, though very simple to learn and play, still offers sufficient problems to the investigator in that it is not at all clear what heuristics are used by the subjects, except avoiding the winning move of the opponent. The same is apparently true for the isomorphic game of Number Scrabble, which is based on the fact that there exists a 3 X 3 magic square, of which rows, columns, and main diagonals a...
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