12 DEC 2017 by ideonexus

 Credit is Trust in the Future

We’ve already seen that money is an astounding thing because it can represent myriad di
Folksonomies: economics futurism credit
Folksonomies: economics futurism credit
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12 DEC 2017 by ideonexus

 Level Two Chaos

Level two chaos is chaos that reacts to predictions about it, and therefore can never be predicted accurately. Markets, for example, are a level two chaotic system. What will happen if we develop a computer program that forecasts with 100 per cent accuracy the price of oil tomorrow? The price of oil will immediately react to the forecast, which would consequently fail to materialise. If the current price of oil is $90 a barrel, and the infallible computer program predicts that tomorrow it wil...
Folksonomies: chaos probability
Folksonomies: chaos probability
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17 MAY 2017 by ideonexus

 Diderot on Information Overload

As long as the centuries continue to unfold, the number of books will grow continually, and one can predict that a time will come when it will be almost as difficult to learn anything from books as from the direct study of the whole universe. It will be almost as convenient to search for some bit of truth concealed in nature as it will be to find it hidden away in an immense multitude of bound volumes. When that time comes, a project, until then neglected because the need for it was not felt,...
Folksonomies: information overload
Folksonomies: information overload
  1  notes
 
30 DEC 2016 by ideonexus

 Magnus Speaks on Knowledge

Magnus turned from Mortarion and walked to the centre of the amphitheatre, lifting his hands out to his sides and slowly turning on the spot as he spoke. “Imagine the Imperium of the future, a golden Utopia of enlightenment and progress, where the scientist and the philosopher are equal partners with the warrior in crafting a bounteous future. Now imagine the people of that glorious age looking back through the mists of time to this moment. Think what they will know and what they would mak...
Folksonomies: enlightenment knowledge
Folksonomies: enlightenment knowledge
  1  notes
 
29 DEC 2016 by ideonexus

 Gaming for Globalization

In today’s global society, we need games that introduce young people to their international peers and their peers’ lives all around the world. We should have games that fully represent the current scope of humanity around the globe. Let inter-ed games help liven up the history or sociology lesson and motivate players to go out and learn more by traveling and experiencing other cultures in reality. Looking to the future, I would be remiss to neglect mention of the vast potential of virtual...
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09 JUN 2016 by ideonexus

 Cyberpunk and Post-Cyberpunk

Cyber is now an intrinsic part of our lives in ways that build off of, parallel, and contradict what was imagined in the early days of the genre. Looking up the etymology of the word cyberpunk I found this gem: “Cyber is such a perfect prefix. Because nobody has any idea what it means, it can be grafted onto any old word to make it seem new, cool — and therefore strange, spooky. [New York magazine, Dec. 23, 1996]” We do seem to be past that point. Snapchat (or whatever else I’m missin...
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