20 MAR 2018 by ideonexus

 Use of an Umpire to Hide Troop Movements in a War Game

Three maps should be provided, either in separate rooms or separated from each other by screens: one for each player, and one in the centre for the Umpire.* Each Commander and his subordinates will be allowed access only to their own map, the Umpire and his assistants moving from one side to the other. [...] Whenever any portion of OIK; of the opposing forces comes within the view of the other, the corresponding blocks of the former must be placed on the map of the latter and rice ver...
Folksonomies: gaming war gaming wargaming
Folksonomies: gaming war gaming wargaming
  1  notes
 
13 FEB 2012 by ideonexus

 Information is the Power to Control

Information is a part of all systems of power. Top bureaucrats try to control information as part of their control over subordinates and clients. Corporations try to control information through trade secrets and patents. Militaries try to control information using the rationale of “national security.” So-called freedom of information— namely, public access to documents produced in bureaucracies—is a threat to top bureaucrats. In a society where not everyone can read and write, litera...
Folksonomies: politics information power
Folksonomies: politics information power
  1  notes

Where people can read, publish to media, and speak out against their employers, they have power.