10 MAR 2017 by ideonexus

 Arcade Games in Game-Based Education

Arcade games such as Pac-Man, Asteroids, Tempest, Gauntlet, and the like are not useless to the gamifying teacher. Rather, their use is limited . . . and their usefulness makes them more akin to board games than contemporary video games. What is Pac-Man but a game of pattern management? Gauntlet is as much about resource management as anything else. These are notions that were discussed in the previous level. So, don’t exclude the value of the old-school video game . . . but don’t equate ...
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27 DEC 2016 by ideonexus

 Teaching with Pokemon Go

Learning objectives that ask students to assemble and integrate data (like a language or math class) are well-suited to the capture and find aspects of Pokémon Go!. Imagine setting up a variety of PokéStops around your campus. Each one can be visited by students as they go about gathering the data they need to accomplish the learning objective you set. Perhaps after traveling about campus, they have to return to your classroom and use the data they’ve gathered like PokéBalls to solve mor...
Folksonomies: gamification
Folksonomies: gamification
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22 APR 2014 by ideonexus

 Knowledge VS Understanding

Knowledge understanding The facts The meaning of the facts A body of coherent facts The “theory” that provides coherence and meaning to those facts Verifiable claims Fallible, in-process theories Rightor wrong A matter of degree or sophistication I know something to be true I understand why it is, what makes it knowledge I respond on cue with what I know I judge when to and when not to use what I know  
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10 DEC 2013 by ideonexus

 Appreciate the Beauty of Wrong Ideas

Pinker tiresomely rehearses the familiar triumphalism of science over religion: “the findings of science entail that the belief systems of all the world’s traditional religions and cultures ... are factually mistaken.” So they are, there on the page; but most of the belief systems of all the world’s traditional religions and cultures have evolved in their factual understandings by means of intellectually responsible exegesis that takes the progress of science into account; and most of...
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Argument that just because an idea is overcome by events, does not mean we cannot appreciate it for its elegance and beauty.

01 AUG 2013 by ideonexus

 Legal Perspective of "Semiotic Democracy"

"Cultural populists," . . . generally view popular culture as contested terrain in which individuals and groups (racial, ethnic, gender, class, etc.) struggle, albeit on unequal terms, to make and establish their own meanings and identities. As the populists see things, the consumers of cultural commodities (movies, songs, fashions, television programs, etc.) neither uniformly receive nor uncritically accept the "preferred meanings" that are generated and circulated by the culture industry. T...
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Also a way of saying "Beauty is in the eye of the beholder," in that entertainers have no control over how the viewer reinterprets their work.