20 MAR 2018 by ideonexus

 Social Media Distorts Socialization Through Gamification

The problem with social media isn't that we aren't sure how much privacy we want to have or how long the things we say should stick around. The problem is that social media is a gamification of social interaction, and it causes us to behave in ways that we normally wouldn't. In normal life, people don't take turns loudly stating their political opinions to a room of people and then looking to see how many people agree with them. They also don't have product placements or subtle advertising i...
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10 FEB 2018 by ideonexus

 Adult Participation in Children's Worldplay

In The Brightening Glance: Imagination and Childhood (2006), the art theorist Ellen Handler Spitz argues that "[t]he topic of adult participation in children's play is delicate, complex, and controversial," largely due to the overwhelming influence a parent or a teacher or even adult-generated entertainment media can have. Adults must work hard not to impose their owti interests, methods, or judgments upon play activity. The act of modeling and encouraging can, indeed, be fi-aught with miss...
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22 JUN 2012 by ideonexus

 Seneca on Ancient Forests

When you enter some grove, peopled with ancient trees, such as are higher than ordinary, and whose boughs are so closely interwoven that you cannot see the sky; the stately loftiness of the wood, the privacy of the place, and the awful gloom, cannot but strike you, as with the presence of a deity.
Folksonomies: nature
Folksonomies: nature
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Standing in one is like being in the presence of a deity.