22 NOV 2013 by ideonexus

 Sid Myer's "Civilization" as an Educational Tool

[Kurt D.] Squire has studied middle school kids who played Civ3. He found that some students who were able to spend the hours needed to learn the game began to identify “rules” by which history progressed; rules that apply to such issues as resource allocation, the tradeoff between aggressive military expansion and diplomacy, and technological exchange among societies. Weir, who had college juniors and seniors playing every day for three weeks in a summer course, says some of the game sce...
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Perspectives from a selection of Professors who use the game to teach history, be it the trade-offs in growth, the way modern culture colors the portrayal of history in the game, and the way the game allows for speculation about alternative histories.

24 JUL 2011 by ideonexus

 Mozart and Intelligence

One of the more startling findings about early enrichment is the effect of music. You can hardly pick up a newspaper without seeing some kind of reference to how Mozart makes people smarter. The governor of Georgia recently proposed spending $105,000 of state money to provide every newborn baby with a compact disc of classical music, citing its positive effects on brain development and spatial and mathematical skills. What is it about classical music that is so good for mental function, and a...
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Why we suspect playing Mozart for infants will make them more intelligent.