27 JUL 2018 by ideonexus

 Universality of Games

Just as the ancient and primitive religions of the world show profound similarities in their fertility rites and their sun and moon worship, many games appear to be common property to human beings everywhere. Indeed, the comparison is not at all farfetched: many games now thought to be mere children's pastimes are, in fact, relics of religious rituals, often dating back to the dawn of mankind. Tug of war, for example, is a dramatized struggle between natural forces; knucklebones were once par...
Folksonomies: history gaming
Folksonomies: history gaming
  1  notes
 
10 MAR 2017 by ideonexus

 Religion of the Other Men

Science and industry had brought one of those sudden and extreme revolutions of thought which were so characteristic of the Other Men. Nearly all the churches were destroyed or turned into temporary factories or industrial museums. Atheism, lately persecuted, became fashionable. All the best minds turned agnostic. More recently, however, apparently in horror at the effects of a materialistic culture which was far more cynical and blatant than our own, the most industrialized peoples began to...
Folksonomies: religion otherness alien other
Folksonomies: religion otherness alien other
  1  notes
 
06 JAN 2012 by ideonexus

 Science Runs Forward, Religion Runs Backwards

Let me posit a difference between religion and science. Religion: Future>Present>Past Science: Past>Present>Future. Let me explain. Religion, as it has traditionally been understood in its institutional guise, begins with the dream of a comforting future. An escape from the apparently inescapable reality of death. Which impacts our daily lives in the present. Determines, for example, codes of morality, inspires great deeds of goodness or mayhem. Mandates rites and rituals. ...
Folksonomies: science religion
Folksonomies: science religion
  1  notes

One works from the past into the present, the other from the present into the past for support.