22 FEB 2015 by ideonexus

 AD&D DM's Guide 1st Edition

What follows herein is strictly for the eyes of you, the campaign referee. As the creator and ultimate authority in your respective game, this work is written as one Dungeon Master equal to another. Pronouncements there may be, but they are not from "on high" as respects your game. Dictums are given for the sake of the game only, for if ADVANCED DUNGEONS 8 DRAGONS is to survive and grow, it must have some degree of uniformity, a familiarity of method and procedure from campaign to campaign wi...
Folksonomies: rpg role-playing game
Folksonomies: rpg role-playing game
  1  notes
 
11 FEB 2014 by ideonexus

 The Curse of the Gifted

When you were in college, did you ever meet bright kids who graduated top of their class in high-school and then floundered freshman year in college because they had never learned how to study? It's a common trap. A friend of mine calls it "the curse of the gifted" -- a tendency to lean on your native ability too much, because you've always been rewarded for doing that and self-discipline would take actual work. You are a brilliant implementor, more able than me and possibly (I say this a...
Folksonomies: gifted talent education
Folksonomies: gifted talent education
 2  2  notes

Because some people grew on their own talent, they never learned to appreciate the reasons for overhead.

Eric S. Raymond writing to Linus Torvalds.

07 JUN 2012 by ideonexus

 Reason Comes After a Plan

When Galileo caused balls, the weights of which he had himself previously determined, to roll down an inclined plane; when Torricelli made the air carry a weight which he had calculated beforehand to be equal to that of a definite volume of water; or in more recent times, when Stahl changed metal into lime, and lime back into metal, by withdrawing something and then restoring it, a light broke upon all students of nature. They learned that reason has insight only into that which it produces a...
Folksonomies: experimentation
Folksonomies: experimentation
  1  notes

There must be experiments to guide reason, without which reason will make up it's own explanations.

28 APR 2012 by ideonexus

 Religion that Fears Science Dishonours God

The Religion that is afraid of science dishonours God and commits suicide. It acknowledges that it is not equal to the whole of truth, that it legislates, tyrannizes over a village of God's empires but is not the immutable universal law. Every influx of atheism, of skepticism is thus made useful as a mercury pill assaulting and removing a diseased religion and making way for truth.
Folksonomies: religion atheism
Folksonomies: religion atheism
  1  notes

It tyrannizes, but atheism is a cure.