06 JUL 2024 by ideonexus
Heterotopias
Heterotopias of the game have never been of much interest to theory, but to gamer theory they may be a key precursor to gamespace. Among them are separate worlds pitting different attributes of body and mind into contests of skill or luck, from badminton to backgammon. Every way of measuring what one body does against another — each finds its own special heterotopia, its field, its court, its track, its pitch, its arena. Says defrocked Situationist Ralph Rumney: “It is now sport, not pain...Folksonomies: gamespace heterotopia
Folksonomies: gamespace heterotopia
Not distopias or utopias, but an "otherness" form or world.
16 OCT 2021 by ideonexus
Sports are Minimaxed to the Point of Boredom and Predicta...
Outcome maximalization across sports has created "smarter" games with less variety and more all-or-nothing play. The fixation with quantifiable success can lead to a collective flattening of the human experience. Perhaps we need to include more randomness in the game. Each home field or home court should have distinctive features, different playing surfaces, or outdoor elements. Think of how fun the wrigley field ivy is, or the boston green wall. Maybe put a dog or cat on the playing field.
...Basketball players only take 3-point and slamdunk shots based on science. Baseball players no longer steal bases. Science has made sports boring.
04 NOV 2018 by ideonexus
Player Types and Rule-Breaking
The Standard Player: This player type is a "standard" and honest game player that plays the game as it was designed to be played, following the rules and respecting their authority.
The Dedicated Player: This close cousin of the standard player studies the formal systems of a game in order to master and perfect his or her play of the game, often finding and exploiting unusual strategies in order to win. Examples: professional athletes, hardcore gamers.
The Unsportsmanlike Player: This third...15 JAN 2015 by ideonexus
The Common Task
The learned, who have fragmented science into a multiplicity of branches, imagine that the calamities that strike and oppress us are within the competence of specialised disciplines to control, whereas in fact they constitute a single problem common to all of us, namely the lack of kinship relations between a blind force and rational beings. This blind force makes no demand on us other than to endow it with what it lacks: rational direction, or regulation. Yet no regulation is possible owin...04 JAN 2012 by ideonexus
Computers and Creative Writing
And for all their power and speed, today’s digital machines have shown little creative ability. They can’t compose very good songs, write great novels, or generate good ideas for new businesses. Apparent exceptions here only prove the rule. A prankster used an online generator of abstracts for computer science papers to create a submission that was accepted for a technical conference (in fact, the organizers invited the “author” to chair a panel), but the abstract was simply a series ...Folksonomies: writing automation
Folksonomies: writing automation
A computer successfully got a paper accepted to a technical conference by stringing technical jargon together, which is similar to a scientist who once got a nonsense post-modernist paper published in a journal, but computers can write sports news stories due to their formulaic nature.
01 JAN 2012 by ideonexus
Sports on Phobos
Because of their small sizes, Phobos and Deimos have very low gravitational
accelerations. Their gravities do not pull very hard. The pull on Phobos is only
about one one-thousandth of that on Earth. If you can perform a standing high
jump of two or three feet on Earth, you could perform a standing high jump of
half a mile on Phobos. It would not take many such jumps to circumnavigate
Phobos. They would be graceful, slow, arcing leaps, taking many minutes to reach
the high point of the self-p...How the low gravity and tiny size of Mars' moon would affect the game.