The architecture faculty who designed Project Athena’s Garden dreamed of transparent understanding of design process; today scientists are reconciled to opacity and seeing only a CAVE’s shadows. Over the past twenty years, simulation has introduced its dazzling environments and we have been witness to our own…
In the 1980s, alternate visions of computers and the future of design were expressed in competing views about programming. Some architects believed that designers needed to learn advanced programming. If designers did not understand how their tools were constructed, they would not only be dependent on computer experts…
Some older scientists, for example, justify their use of opaque software by pointing to the infinite regress of computer representations. After all, they argue, it doesn’t really mean much to know how your simulation is programmed if all you are looking at is a high- level computer language. The “real guts” of the…
When I was a graduate student, if you were going to convert some data or something like that, you would write the FORTRAN code to convert the data yourself. That’s how you would do it. Now there are these programs. There are these windows and you click. I .nd with my students all the time, they don’t know why…
A similar trend is the rise of personal vacations and separate activities on family vacations. Children’s street games (such as marbles, Hopscotch, and hide-and-go-seek) have been replaced with video games. Face-to-face encounters have been transformed by e-mails, electronic chat groups, and web sur'ng. Revolutionary…
Engagement algorithms are simple. If you, the user, have engaged with a certain topic in the past, you are likely to engage in the future. So when a new piece of content is created on the platform that belongs to that topic, why not show it to you? You might even give it a thumbs up (or like, or heart). This selection…
Kay: Go to a blog, go to any Wiki, and find one that's WYSIWYG like Microsoft Word is. Word was done in 1984. HyperCard was 1989. Find me Web pages that are even as good as HyperCard. The Web was done after that, but it was done by people who had no imagination. They were just trying to satisfy an immediate need…
Binstock: You seem fastidious about always giving people credit for their work. Kay: Well, I'm an old-fashioned guy. And I also happen to believe in history. The lack of interest, the disdain for history is what makes computing not-quite-a-field. Binstock: You once referred to computing as pop culture. Kay: It is…
Bell came up with “nonlocal” games, which require players to be at a distance from each other with no way to communicate. Each player answers a question. The players win or lose based on the compatibility of their answers. One such game is the magic square game. There are two players, Alice and Bob, each with a 3-by-3…
This “algebraic” flexibility of a word encapsulates the essence of something while leaving unnecessary concretes out. A photo doesn’t and can’t. Further, a word offers enormous flexibility in terms of input/output. It can be spoken, thought, gestured (as in sign language), written, grammatically combined with other…
The world with its quarks and chromosomes, its distant lands and spiral nebulae, is like a vast computer in a black box, forever sealed except for its input and output registers. These we directly observe, and in the light of them we speculate on the structure of the machine, the universe. Thus it is that we think up…
The technical architecture of online platforms, on the other hand, should be designed to dampen harassing behavior, while shielding targets from harassing content. It means creating technical friction in orchestrating a sustained campaign on a platform, or engaging in sustained hounding. For example, what if, after…
Contract workers in San Francisco, processing thousands of complaints a day. Sweatshops in the Philippines, where outsourced labor decides what’s obscene and what’s permissible in a matter of seconds. Teams of anti-spam engineers in Mountain View, adapting to the latest wave of bots. An unpaid moderator on Reddit…
■ N 1958, American science fiction legend Isaac Asimov wrote a very short story called "The Feeling of Power." In it, lowly technician MyI ron Aub discovers that he is capable of duplicating the work of his computer by multiplying two numbers together on a piece of paper. Amazing! This miraculous discovery makes its…
Following in the grand tradition of nearly every new technology, nobody started to panic about the potential downsides of cognitive outsourcing until kids starting doing it, and doing it in ways that their parents didn't understand. They type with their thumbs in ugly slang and funny symbols. They have short attention…
t. In 1977, Thompson showed up at the World Computer Chess Championship th a new creation, a database that played the king and queen versus king and rook endgame perfectly. (KQKR is the abbreviation.) It wasn'1 an engine; there was no thinking required. Thompson had generated a database that essentially solved chess…
e. Chess players have the most trouble visualizing the moves of knights because their move is unlike anything else in the game, an L-shaped hop instead of a predictable straight line like the other pieces. Computers, of course, don't visualize anything at all, and so manage every piece with equal skill. I believe it…
Called the "null move" technique, it tells the engine to "pass" for one side. That is, to evaluate a position as if one player could make two moves in a row. If the position has not improved even after moving twice, then it can be assumed that the first move is a dud and can be quickly discarded from the search tree…
50 here is what the Deep Thought team wrote about the relationship between search depth and chess strength in a 1989 article: The ascent of the brute-force chess machines back in the late 1970s made one thing crystal clear: there is a strong causal relationship between the search speed of a chess machine and its…