Crosswords Make Use of Trivial Information
It may be of some interest to note, in this connection, that the crossword puzzle became a popular form of diversion in America at just that point when the telegraph and the photograph had achieved the transformation of news from functional information to decontextualized fact. This coincidence suggests that the new technologies had turned the age-old problem of information on its head: Where people once sought information to manage the real contexts of their lives, now they had to invent contexts in which otherwise useless information might be put to some apparent use. The crossword puzzle is one such pseudo-context; the cocktail party is another; the radio quiz shows of the 1930's and 1940's and the modem television game show are still others; and the ultimate, perhaps, is the wildly successful"Trivial Pursuit." In one form or another, each of these supplies an answer to the question, "What am I to do with all these disconnected facts?" And inone form or another, the, answer is the same: Why not use them for diversion? fer entertainment? to amuse yourself, in a game? In The Image, Boorstin calls the major creation of the graphic revolution the "pseudo-event," by which he means an event specifically staged to be reported-like the press conference, say. I mean to suggest here that a more significant legacy of the telegraph and the photograph may be the pseudo-context. A pseudo-context is a structure invented to give fragmented and irrelevant information a seeming use. But the use the pseudo-context provides is not action, or problem-solving, or change. It is the only use left for information with no genuine connection to our lives. And that, of course, is to amuse. The pseudo-context is the last refuge, so to say, of a culture overwhelmed by irrelevance, incoherence, and impotence.
Notes:
Folksonomies: new media critical theory media literacy
Taxonomies:
/technology and computing/internet technology/web search/people search (0.712262)
/art and entertainment/shows and events (0.680527)
/news/national news (0.616091)
Concepts:
Crossword (0.993477): dbpedia_resource
Game show (0.992122): dbpedia_resource
Cocktail party (0.975647): dbpedia_resource
Game (0.922205): dbpedia_resource
Trivial Pursuit (0.894170): dbpedia_resource
Puzzle (0.863305): dbpedia_resource
Question (0.817097): dbpedia_resource
Radio (0.811092): dbpedia_resource




