Audiovisual Media>Audio Recording:  , Geoff (16 September 2018), GameTek Classic 183 - Input Output Randomness, Retrieved on 2018-11-02
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  • Folksonomies: gaming randomness board games


    02 NOV 2018

     Input and Output Randomness

    The fundamental difference between randomness that support strategy and randomness that under cuts strategy, input randomness allows the player to build the strategy output randomness undercuts it and limits your ability to plan ahead. For example let's look at Pandemic this is a great example of input randomness flicking the cards is certainly random, create a situation that the players need to react to that reaction is completely deterministic. If for example you have to roll dies if you re...
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    Input randomness is a random initial state for a game, while output randomness is rolling dice or drawing cards during the game. The second removes strategy from the game.