16 DEC 2021 by ideonexus

 Principles of Technorealism

1. Technologies are not neutral. A great misconception of our time is the idea that technologies are completely free of bias -- that because they are inanimate artifacts, they don't promote certain kinds of behaviors over others. In truth, technologies come loaded with both intended and unintended social, political, and economic leanings. Every tool provides its users with a particular manner of seeing the world and specific ways of interacting with others. It is important for each of us to c...
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04 NOV 2021 by ideonexus

 People Stay in Communities After Jobs Disappear

Surprisingly (to economists, anyway), even though these communities remain decimated, many people have still refused to leave them. Autor, Dorn and Hanson find that it was only foreign-born workers and native workers ages 25 to 39 who were likely to leave. Everyone else basically stayed, even if the economic rug was pulled out from under them. It contradicts the standard economic model, which says people will rationally move to where better opportunities present themselves. Why did so many p...
Folksonomies: economics
Folksonomies: economics
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17 OCT 2021 by ideonexus

 Learned VS Common Culture

In many private schools and academies, we find several things taught now which were never made the subjects of systematical instruction in former times; and in those of our universities in which it is the interest of the tutors to make their lectures of real use to their pupils, and where lectures are not mere matters of form, the professors find the necessity of delivering themselves in English. And the evident propriety of the thing must necessarily make this practice more general, notwiths...
Folksonomies: education
Folksonomies: education
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17 OCT 2021 by ideonexus

 Early Advocacy for Public Education

From the first moment of life, men ought to begin learning to deserve to live; and, as at the instant of birth we partake of the rights of citizenship, that instant ought to be the beginning of the exercise of our duty. If there are laws for the age of maturity, there ought to be laws for infancy, teaching obedience to others: and as the reason of each man is not left to be the sole arbiter of his duties, government ought the less indiscriminately to abandon to the intelligence and prejudices...
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17 OCT 2021 by ideonexus

 Treat Children as Rational Creatures

But if you take away the rod on one hand, and these little encouragements, which they are taken with, on the other; how then (will you say) shall children be governed? Remove hope and fear, and there is an end of all discipline. I grant, that good and evil, reward and punishment, are the only motives to a rational creature; these are the spur and reins, whereby all mankind are set on work and guided, and therefore they are to be made use of to children too. For I advise their parents and gove...
Folksonomies: education
Folksonomies: education
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17 OCT 2021 by ideonexus

 Corporal Punishment in Education

1. He that has not a mastery over his inclinations, he that knows not how to resist the importunity of present pleasure or pain, for the sake of what reason tells him is fit to be done, wants the true principle of virtue and industry; and is in danger of never being good for any thing. This temper, therefore, so contrary to unguided nature, is to be got betimes; and this habit, as the true foundation of future ability and happiness, is to be wrought into the mind, as early as may be, even fro...
Folksonomies: education
Folksonomies: education
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28 SEP 2021 by ideonexus

 The Stopping Problem

The 37% Rule derives from optimal stopping’s most famous puzzle, which has come to be known as the “secretary problem.” Its setup is much like the apartment hunter’s dilemma that we considered earlier. Imagine you’re interviewing a set of applicants for a position as a secretary, and your goal is to maximize the chance of hiring the single best applicant in the pool. While you have no idea how to assign scores to individual applicants, you can easily judge which one you prefer. (A m...
Folksonomies: computational thinking
Folksonomies: computational thinking
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24 SEP 2021 by ideonexus

 Recursive Self-Improvement in Human Civilization

Let’s consider Arabic numerals as compared with Roman numerals. With a positional notation system, such as the one created by Arabic numerals, it’s easier to perform multiplication and division; if you’re competing in a multiplication contest, Arabic numerals provide you with an advantage. But I wouldn’t say that someone using Arabic numerals is smarter than someone using Roman numerals. By analogy, if you’re trying to tighten a bolt and use a wrench, you’ll do better than someone...
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03 MAR 2021 by ideonexus

 A 2030 Vision for Gaming Culture

Young gamers are having fun, learning from each other, and learning to be good citizens of gaming and online communities. They are able to transfer some of their skills and citizenship sensibility to other aspects of their lives. They are connecting and mentoring each other in online gaming spaces that are safe, mixed age, and centered on creation, exploration, inquiry, and friendly competition. Youth and their parents have a deeper understanding of digital citizenship, supported and taught...
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03 MAR 2021 by ideonexus

 Roots of Toxic Online Game Culture

Streamers behave badly as a way to increase their views and likes, which in turn maximizes their profits and those of their company sponsors. Game companies cannot fully control who plays their games, despite Entertainment Software Rating Board (ESRB) ratings. Younger players play mature games and learn through their interactions with older and often toxic audiences. Cultural stigmatization of gaming leads to a lack of educator involvement in supporting prosocial and educational gaming sp...
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