28 AUG 2013 by ideonexus

 Nationalism in a Virtual World

As the game grew in international popularity, players from all over the world converged on the U.S. West server, leading to frequent overloading and lag in game play. The problem became particularly acute when Diablo II was released in Korea. Within a few weeks of its release, Diablo II sold 300,000 copies, making it far and away Blizzard’s most profitable overseas launch. This rapid uptake produced a massive influx of game players into U.S. West, causing further problems with game lag. Whe...
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Story of when Diablo II opened in Korea and the influx of users sparked a hostile reaction from Western players.

08 SEP 2011 by ideonexus

 The Line Between Good and Evil Runs Through All Our Hearts

It was only when I lay there on rotting prison straw that I sensed within myself the first stirrings of good. Gradually it was disclosed to me that the line separating good and evil passes not through states, nor between classes, nor between political parties either, but right through every human heart, and through all human hearts. This line shifts. Inside us, it oscillates with the years. Even within hearts overwhelmed by evil, one small bridgehead of good is retained; and even in the best ...
  1  notes

There are not good and bad people who may be easily distinguished, but competing forces within each of us.