23 SEP 2023 by ideonexus

 Withdrawing Attention is Civil Disobediance

Civil disobedience in the attention economy means withdrawing attention. But doing that by loudly quitting Facebook and then tweeting about it is the same mistake as thinking that the imaginary Pera is a real island that we can reach by boat. A real withdrawal of attention happens first and foremost in the mind. What is needed, then, is not a “once-and-for-all” type of quitting but ongoing training: the ability not just to withdraw attention, but to invest it somewhere else, to en...
  1  notes
 
23 SEP 2023 by ideonexus

 Nothing is Harder to do Than Nothing

Nothing is harder to do than nothing. In a world where our value is determined by our productivity, many of us find our every last minute captured, optimized, or appropriated as a financial resource by the technologies we use daily. We submit our free time to numerical evaluation, interact with algorithmic versions of each other, and build and maintain personal brands. For some, there may be a kind of engineer’s satisfaction in the streamlining and networking of our entire lived experi...
  1  notes
 
09 JUN 2016 by ideonexus

 Cyberpunk and Post-Cyberpunk

Cyber is now an intrinsic part of our lives in ways that build off of, parallel, and contradict what was imagined in the early days of the genre. Looking up the etymology of the word cyberpunk I found this gem: “Cyber is such a perfect prefix. Because nobody has any idea what it means, it can be grafted onto any old word to make it seem new, cool — and therefore strange, spooky. [New York magazine, Dec. 23, 1996]” We do seem to be past that point. Snapchat (or whatever else I’m missin...
  1  notes
 
25 FEB 2015 by ideonexus

 Cyberpunk RPG

The world of Cyberpunk is a combination of savage, sophisticated, modern and retrograde. Fashion-model beautiful techies rub shoulders with battle-armored road warriors, all of them making the scene in the hottest dance clubs, sleaziest bars and meanest streets this side of the Postholocaust. Each character in this world is playing a role--a face that the person projects to the outside world as the real thing. There are nine Roles in Cyberpunk: Rockerboys, Solos, Netrunners, Corporates, Techi...
Folksonomies: rpg cyberpunk role-playing
Folksonomies: rpg cyberpunk role-playing
  1  notes