10 MAR 2019 by ideonexus

 How Computational Review of Chess Games Revealed Narrativ...

Paradoxically, when other top players wrote about games in magazines and newspaper columns they often made more mistakes in their commentary than the players had made at the board. Even when the players themselves published analyses of their own games they were often less accurate than when they were playing the game. Strong moves were called errors, weak moves were praised. It was not only a few cases of journalists who were lousy players failing to comprehend the genius of the champions, or...
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14 MAR 2017 by ideonexus

 Patenting Video Games as an Analytic Exercise

My initial reaction to discovering the Tapper patent was that it seemed like a hilarious parody. There are many silly patents, but this patent isn't silly in only the usual way, that it proposes an invention where I'm skeptical patent protection is really in order. It reads parodically because it seems to be describing the wrong thing entirely: It takes the formal structure of a patent, which is most at home when describing machines and other devices, and uses it to write a strange kind of g...
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30 JAN 2015 by ideonexus

 The DNA Prism

The standard DNA 'prism' is a gel electrophoresis column, that is, a long tube filled with jelly through which an electric current is passed. A solution containing the scissored stretches of DNA, all jumbled together, is poured into one end of the tube. The DNA fragments are all electrically attracted to the negative end of the column, which is at the other end of the tube, and they move steadily through the jelly. But they don't all move at the same rate. Like light of low vibration frequenc...
Folksonomies: dna barcodes prisms analysis
Folksonomies: dna barcodes prisms analysis
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