10 MAR 2017 by ideonexus

 Games Use Constant Feedback

Moreover, games use systems of points, scores, leaderboards, achievement walls, and other clever mechanisms to reinforce how well you are playing (or not playing). Feedback should force us to face reality and redirect our efforts where they are needed. Regular, systemic feedback is a rarity in the traditional school; it is, however, de rigueur in even the most poorly designed game. It is this regular, rapid feedback that not only stimulates persistence and self-direction but also gets people ...
Folksonomies: education gamification
Folksonomies: education gamification
  1  notes
 
19 MAR 2015 by ideonexus

 Principles of Transhumanism and Conflict

All transhumanists to date would likely also have no disagreement with the principles of intelligent technology, self-direction, or rational thinking. Intelligent Technology “means designing and managing technologies not as ends in themselves but as effective means for improving life. Applying science and technology creatively and courageously to transcend ‘natural’ but harmful, confining qualities derived from our biological heritage, culture, and environment.” Self-direction means ...
Folksonomies: transhumanism philosophy
Folksonomies: transhumanism philosophy
  1  notes

By Max Moore.