04 NOV 2018 by ideonexus

 Types of Information in Games

In The Interactive Book, designer and scholar Celia Pearce presents a different typology for understanding the ways games manifest information. She proposes four scenarios: · Information known to all players: In Chess, this would consist of the rules of the game, board layout, and piece movement parameters. · Information known to only one player: In Gin, this would be the cards in your hand. · Information known to the game only: In Gin, this would be unused cards in deck. In Space Invad...
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27 DEC 2013 by ideonexus

 Why Economists Will Continue to be Wrong

Carter had initially used arbitrary parameters in his perfect model to generate perfect data, but now, in order to assess his model in a realistic way, he threw those parameters out and used standard calibration techniques to match his perfect model to his perfect data. It was supposed to be a formality--he assumed, reasonably, that the process would simply produce the same parameters that had been used to produce the data in the first place. But it didn't. It turned out that there were many ...
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They make models based on past data, and when they fail to predict the future, they adjust them to match the new past data. The problem is that so many models will match the past data, there could be no end to the number of models they throw out.

22 OCT 2013 by ideonexus

 The Point of Argument

The point of a good argument isn’t for one person to simply win over the other. It’s ideally for both to come away with cognitive gains. Even if the goal of an argument is to reach a decision, the goal isn’t to win, the goal is to define the parameters for a good decision and then make the best possible decision with that in mind. I’ve come to believe that when two reasonably smart people disagree on a subject, at the core, it is often because one of the following: One or both of the ...
Folksonomies: debate logic
Folksonomies: debate logic
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The goal should be to define the parameters of where everyone can agree.