30 MAY 2016 by ideonexus
Co-veillance
At first sight, things seem quite similar in City Number Two. Again, there are ubiquitous cameras, perched on every vantage point. Only here we soon find a crucial difference. The devices do not report to the secret police. Rather, each and every citizen of this metropolis can lift his or her wristwatch/TV and call up images from any camera in town.
Here, a late-evening stroller checks to make sure no one lurks beyond the corner she is about to turn.
Over there, a tardy young man dials to s...Folksonomies: surveillance panopticon
Folksonomies: surveillance panopticon
26 APR 2015 by ideonexus
Shock: Social Science Fiction
What happens when a mind is no longer tied to a body?
What happens when those of greatest ability are
enslaved by those of greatest power? What happens when
Humanity is the new kid on the block? When minds are read
like books and books are illegal?
Shock: Social Science Fiction is a game, a set of rules, that
you’re about to use with your friends to create some science
fiction stories. You’ll create a world sitting around a
table, or on a floor in a circle, and use these rules to
reach a...Folksonomies: storytelling collaborative storytelling
Folksonomies: storytelling collaborative storytelling
Collaborative Storytelling.
12 JUN 2012 by ideonexus
The Journey, Not the Answer
It never occurred to me that there was going to be any stumbling block. Not that I had the answer, but [I had] the joy of going at it. When you have that joy, you do the right experiments. You let the material tell you where to go, and it tells you at every step what the next has to be because you're integrating with an overall brand new pattern in mind.Folksonomies: research
Folksonomies: research
Barbara McClintock describes what it is like to work for years without knowing the outcome.