27 JUL 2018 by ideonexus

 Arguing with People Online Allows Them to Burn Your Time

But while some amount of bullshit is inevitably forced on you, the bullshit that sneaks into your life by tricking you is no one's fault but your own. And yet the bullshit you choose may be harder to eliminate than the bullshit that's forced on you. Things that lure you into wasting your time on them have to be really good at tricking you. An example that will be familiar to a lot of people is arguing online. When someone contradicts you, they're in a sense attacking you. Sometimes pretty ove...
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27 JUL 2018 by ideonexus

 Having Kids Makes One Cognizant of the Brevity of Life

Having kids showed me how to convert a continuous quantity, time, into discrete quantities. You only get 52 weekends with your 2 year old. If Christmas-as-magic lasts from say ages 3 to 10, you only get to watch your child experience it 8 times. And while it's impossible to say what is a lot or a little of a continuous quantity like time, 8 is not a lot of something. If you had a handful of 8 peanuts, or a shelf of 8 books to choose from, the quantity would definitely seem limited, no matter ...
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21 MAR 2018 by ideonexus

 Wargaming Allows a Safe Space to Learn and Experiment

Such is the power of wargames: They create a virtual world players can experience, learn from, and integrate into their tactical and strategic decision making. Let's repeat what we said at the outset. If you had the opportunity to probe the future, make strategic choices, and view the consequences of those choices in a risk-free environment before making expensive and irrevocable decisions. wouldn't you take advantage of it?
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This is true of all games and why they are so low-stress as a learning environment. They give players an environment in which they can make mistakes without real-life repercussions.

20 MAR 2018 by ideonexus

 Star Wars Nostalgia VS Star Trek Futurism

Also, Star Wars is set in a fantasy past that can look like anything, while Trek is supposed to be a projection of what we imagine our own future to look like. And Star Wars has always been an exercise in nostalgia from the start — nostalgia for ’30s movie serials and comic strips, for ’40s war movies, for ’50s hot rods and samurai movies, etc. It’s always, always been based on the past and set in the past. Star Trek looks to the future, and our idea of the future is always changing.
Folksonomies: futurism science fiction
Folksonomies: futurism science fiction
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10 FEB 2018 by ideonexus

 The Volumetric Approach to History

You will be thinking that we are coming to the end of this book: we’ve dealt with eight centuries, so there are only two to go. You may be surprised to learn, therefore, that in historical terms we are not even halfway. The reason for this discrepancy is that history is not time, and time is not history. History is not the study of the past per se; it is about people in the past. Time, separated from humanity, is purely a matter for scientists and star-gazers. If a previously unknown uninha...
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06 JAN 2018 by ideonexus

 Of All Times in which to Live, You Would Choose Today

I don't think in terms of one year, but I can tell people what I genuinely believe, which is that if we take responsibility in being involved in our own fate if we participate, if we engage, if we speak out, if we work in our communities, if we volunteer, if we see the joy that comes from service to others, then all the problems that we face are solvable despite all the terrible news that you see, despite all the genuine cruelty, pain, and hardship people are experiencing all around the world...
Folksonomies: optimism
Folksonomies: optimism
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14 DEC 2017 by ideonexus

 The 800th Lifetime

It has been observed that if the last 50,000 years of man's existence were divided into lifetimes of approximately 62 years each, there have been 800 such lifetimes. Of the 800, fully 650 were spent in caves. Only during the last seventy lifetimes has it become possible to communicate effectively from one lifetime to another- as writing made it possible to do. Only during the last six lifetimes did masses of men ever see a printed word. Only during the last four has it been possible to measu...
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12 DEC 2017 by ideonexus

 Credit is Trust in the Future

We’ve already seen that money is an astounding thing because it can represent myriad di
Folksonomies: economics futurism credit
Folksonomies: economics futurism credit
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20 JUL 2017 by ideonexus

 Cooperative Game of Competitive Questioning

Great Cooperative games make the play experience deliberately difficult; the game shouldn't be a cake walk. Mr. Glass's decision, therefore, is for him to assume the role of the game and present himself in opposition to his students—the players. He does this by instructing his students (working in groups designed to get everyone working together, especially those who have struggled in the past) to prepare 30 questions that, in their estimation, adequately assess or measure the topics with w...
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20 JUL 2017 by ideonexus

 How the fantastic becomes dull and familiar

Most fantasy RPGs follow the tried and allegedly true formula, which strips them of anything ‘fantastic’ and grounds them in the dull ‘reality’ of the familiar. Sadly, the much coveted instant recognition usually means instantly forgettable. How many times should we save an utterly predictable and generic world before it gets really old? Why is that when we see a town on the horizon, it’s not a place of wonder and strange customs, but a place to restock on FEDEX quest and trade in y...
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