10 MAR 2017 by ideonexus

 Gamification Set Collection

I recently codeveloped a game with a colleague who teaches a course in global studies to advanced high school students. We called the game Global Shuffle, and it was meant to simulate two realities of the 21st century global marketplace. First, the developed world creates certain kinds of resources, and the developing world creates different resources. Though this is true, these resources relate to each other and have a reflexive quality; resources that are available or made in the developed ...
Folksonomies: education gamification
Folksonomies: education gamification
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17 AUG 2016 by ideonexus

 Technology Brings “Growth Mindset” to Schools

With funding from the U.S. Department of Education's Small Business Innovation Research (SBIR) program, New York City-based Mindset Works developed SchoolKit, an app designed to strengthen academic and socialemotional success. Through animations, assessments, and classroom activities, students learn a growth mindset—the understanding that ability develops with effort. Pilot research in nine middle schools found significant increases in students’ growth mindset, which related to increases ...
Folksonomies: education technology
Folksonomies: education technology
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21 MAY 2016 by ideonexus

 Essays Should Not Need to Argue a Point

The Age of the Essay September 2004 Remember the essays you had to write in high school? Topic sentence, introductory paragraph, supporting paragraphs, conclusion. The conclusion being, say, that Ahab in Moby Dick was a Christ-like figure. Oy. So I'm going to try to give the other side of the story: what an essay really is, and how you write one. Or at least, how I write one. Mods The most obvious difference between real essays and the things one has to write in school is that real ess...
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24 NOV 2015 by ideonexus

 How to Improve Self-Control in Schools

Make school more demanding for all students In its coverage of U.S. secondary education, the popular press tends to focus on two relatively small groups: students headed for elite colleges (many of whom are under tremendous stress and pressure) and students at risk for dropping out (many of whom come from the most disadvantaged communities). These stories are important to tell, but they leave out the vast majority of students, who don't fall into either of these extremes. These high school st...
Folksonomies: self control
Folksonomies: self control
  1  notes