10 MAR 2017 by ideonexus

 Gamification Auction Mechanic

On a previous assessment, Mrs. Tabor asked her students three different questions to assess their science-centered critical thinking. Based on the answers, she gives each student a chip with a different color and value (much like the suns in Ra). Students who demonstrated an “average” level of critical-thinking skills get chips worth 3 or 4; students who demonstrated greater critical-thinking skills get chips worth slightly less (2 or 3); and students who struggled a bit get chips worth m...
Folksonomies: education gamification
Folksonomies: education gamification
  1  notes
 
23 APR 2012 by ideonexus

 Study in Silence to Improve Context-Sensitive Memory Reca...

Context-dependency eects on memory for lists of unrelated words have been shown more often with recall than with recognition. Context dependency for meaningful text material was examined using two standard academic testing techniques: short answer (recall) and multiple choice (recognition). Forty participants read an article in either silent or noisy conditions; their reading comprehension was assessed with both types of test under silent or noisy conditions. Both tests showed context-depende...
Folksonomies: psychology studying memory
Folksonomies: psychology studying memory
  1  notes

Because memory is context-sensitive, with it being easier to recall memories when immersed in the same environmental stimuli in which they were recorded, it is better to study in silence because exams are given in silent environments.